Battlefield 2042 update 3.2 and beyond: Early patch notes reveal scoreboard changes

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On January 20, the latest Battlefield patch will be launched across PS4, PS5, Xbox One, Xbox Series X and PC platforms.

Since it was first released, battlefield 2042 has undergone some changes, but fans are still waiting for some key tweaks.

Dice has announced they have plenty in the pipeline, with this week’s update focusing on making changes to how XP works and removing issues with core gameplay mechanics.

The big news is that Dice is increasing the per minute XP cap across all Battlefield Portal modes to 300 and are also changing the progression system for missions, telling fans on Twitter today:

“Obtaining XP usually comes in bursts, and our intent for this change is to reduce the frequency of XP bursts being capped during gameplay.

“We’re also changing how you’ll progress Mastery and Weekly Missions between created experience types.

“What you can earn in each experience will now be determined by which modifiers you use, and whether the Rules Editor, Damage/Health modifiers, or AI are enabled.”

Dice also commented on the bug fixes and scoreboard changes gamers can expect this week and in the future, adding:

“Scheduled to go live tomorrow, this update delivers a handful of small fixes and improvements to the game focused around stability.

“You’ll find fixes for hit registration issues related to Sundance and vehicle passenger weapons. We’re also resolving several Soldier gameplay-related issues, such as rubberbanding when running behind friendlies, or being stuck in a downed and alive loop.

“This update is part of our continued commitment to address your feedback related to resolving bugs and improving gameplay. Currently scheduled for February, we’ll follow-up with another update focused on Quality of Life improvements. This will also include enhancements to the Scoreboard.”

Those enhancements involve UI changes being added to the game as part of update 3.3, scheduled to launch next month.

The refreshed Scoreboard will boast a new panel that showcases how players are stacking up across the server, followed by further tweaks later in 2022.

All the other patch notes planned for this week’s update can be found below and include the following changes:

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PATCH NOTES

Fixes, Changes, and Improvements

General

  • Fixed an issue where leaving a party during matchmaking could make the game unresponsive

  • Fixed an issue where connecting to EA servers after signing up with a new account would not work on the first attempt

  • Updated behavior of the quit button during gameplay so it now returns you to the correct screen

  • Fixed an issue where the loading music would stop playing during level load

Soldier

  • Fixed a rare occurrence where after landing with the Wingsuit, hits wouldn’t always register on some parts of Sundance’s hitbox

  • Fixed occurrences of rubberbanding when running behind friendly players

  • Fixed a rare issue that could cause you to be stuck in both an alive, and downed loop

  • Fixed a variety of issues with attaching to ladders that could cause you to get stuck in a state where you could fly away or lose control of your Specialist

  • Fixed an issue where soldier movement speed was impaired by nearby explosions that spawned craters

  • Fixed an issue where camera shake and audio for landing would unintentionally trigger when dropping from very small heights

  • Fixed an issue where weapons from a Loadout Crate would sometimes inherit ammo from the previously selected weapon

  • Fixed an issue where being spotted when firing a weapon would spot you for too long

Stability

  • Added multiple fixes to improve overall game stability 

  • Fixed a rendering related crash that could occur for AMD Radeon VII users while Sundance was visible on screen

Weapons

  • Sniper and SOFLAM scope glints now show from a further distance

Vehicles

  • Fixed an issue where passenger weapons would no longer be in sync whenever the driver’s turret would rotate, causing bullets to not register when firing at enemies

  • M1A5, T28 – improved the effective range and reduced spread on Canister Weapon Pod

    • Reduced Bullet Spread from 1.6 -> 1.1

    • Increased Damage Fall Off Distance from 35 -> 40

    Battlefield Hazard Zone

    • Fixed a black rectangle being present on screen during Hazard Zone end of round when hitting quit at the level progress screen

    Battlefield Portal

    • The Server Info tab now persists after hitting Refresh in the Portal Server Browser

    • Fixed an issue where text would overlap when joining a Team Deathmatch game during the end of round sequence

    • Rules Editor – the “IsInventorySlotActive” value now correctly handles melee weapons

    • Certain admin commands can no longer be spammed.

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