Overwatch 2 fans are counting down to the release of a massive new update as part of Season 6. Titled Invasion, the new season introduces a selection of story missions, which take place on some of the biggest maps ever released in Overwatch. Season 6 also launches alongside a big new update, which goes live at 8pm BST UK time on the evening of August 10. That’s on top of a new Battle Pass, as well as the Invasion Bundle for access to the new story content.
Elsewhere, Blizzard will add a new Support hero to the game. Illari will be available instantly with the Premium Battle Pass, or by reaching level 45 on the free tier.
Of course, the Season 6 update will also make a boatload of balance changes to the Overwatch 2 heroes, including Cassidy, Torbjorn and Soldier:76.
As you can see from the early patch notes below, Cassidy will receive a health boost, while the range of the Magnetic Grenade will shorten.
Torbjorn, meanwhile, will receive a boost to his fire rate, plus increased weapon swap speeds.
Needless to say, Blizzard will continue to experiment with Lifeweaver, tweaking Tree of Life and lots more.
You can take a look at the Overwatch 2 Season 6 patch notes below…
https://www.youtube.com/embed/z7usG2oKONE
GAMEPLAY CHANGES
ARMOUR DAMAGE REDUCTION
• Armour damage reduction is now additive with other sources of damage reduction and respects the current cap of 50%.
– It used to be multiplicative with damage reduction from abilities, creating situations where certain heroes were much more difficult to damage than intended since they were bypassing the damage reduction cap.
– This shouldn’t be a big change and will mostly affect Ramattra and Orisa.
HERO BALANCE CHANGES
CASSIDY
• Magnetic Grenade
– Maximum range will shorten with a 1.5-second max travel time
• Health Increase
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HERO BALANCE CHANGES CONTINUED…
TORBJORN
• Primary Fire
– Faster fire rate
• Faster weapon swap
SOLDIER:76
• Helix Rocket
– Reduced damage
• Ultimate cost increase
ORISA
• Fortify ability will now grant 125 bonus health
LIFEWEAVER
• Part of Tree of Life’s healing will now be converted into Overhealth – up to a maximum of 100 health per player.
• Portion of health converted to shields
• Increased healing for Rejuvenating Dash
KIRIKO
• Protection Suzu
– Reduced healing
– Additional burst of healing when when cleansing negative effect
– Removed knockback
MERCY
• Damage boost reduced from 30% to 25%
RAMATTRA
• Block will reduce stuck damage
DOOMFIST
• Block will reduce stuck damage
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