Two Point Campus: Guide To Archaeology

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  • How To Unlock Archaeology
  • Archaeology Course Details
  • Archaeology Course Items And Rooms

Archaeology is a unique course in Two Point Campus, a game full of absurdly unique subjects to teach. In the real world, we recognise Archaeology as the study of ancient fossils and relics from thousands of years ago. In the world of Two Point Campus, Archaeology is a fantastic opportunity to make money — at least it has one thing in common with other courses.

Archaeology takes place over a series of lectures and classes in various Dig Sites. While lectures are useful for learning theory, these Dig Site classes are where the magic — and money — happen, as students can dig up valuable ancient relics. This makes Archaeology one of the more lucrative courses in the game and one of the most enjoyable to watch over time.

How To Unlock Archaeology

To unlock the Archaeology course, you'll need to progress to the eighth campus in the campaign, Pebberley Ruins. You'll begin this level with $80,000, so you'll need to be careful with your initial purchases or take out a loan. Either way, Archaeology is a lucrative course, so it won't take long for you to make your money back.

If you're playing Pebberley Ruins in the campaign, Archaeology will be automatically unlocked, and you're free to start with it. After you've unlocked Archaeology — or if you're playing in Sandbox Mode — Archaeology will cost 30 Course Points to start at the beginning of an academic year.

Archaeology Course Details

The Archaeology course takes place over a series of classes in a Science Lab, lectures in a Lecture Theatre, and sessions in the Dig Sites. Classes and lectures will let students level up and gain better grades, while classes in the Dig Site allow students to excavate valuable artefacts that can be sold or used to decorate your campus.

If you decide to keep these Dig Site artefacts, their value will increase over time, allowing you to sell them for a higher price. Some artefacts will increase your campus' attractiveness, so you may want to keep some duplicates permanently.

Some artefacts are rarer and more valuable than others. If a Dig Site is at a higher level and is big enough, students will be able to excavate bigger, more valuable items. Here's a list of all the items you can excavate in the Archaeology course:

Item Initial Artefact Value Details
Ancient Pot
  • $2,000
  • Increases Attractiveness
Ancient Bench
  • $2,620
  • Increases Attractiveness
Old Crate
  • $800
  • Decreases Attractiveness
Ancient Bone Head
  • $4,000
  • Increases Attractiveness
Ancient Gem
  • $40,000
  • Increases Attractiveness
Old Can
  • $1,000
  • Decreases Attractiveness
Ancient Plunder
  • $45,750
  • Increases Attractiveness
Ancient Column
  • $7,150
  • Increases Attractiveness
Old Broken Pots
  • $800
  • Decreases Attractiveness
Ancient Pyramid
  • $12,500
  • Increases Attractiveness
Ancient Tomb
  • $17,5000
  • Increases Attractiveness
Ancient Reptile
  • $3,000
  • Increases Attractiveness
Ancient Stone
  • $8,000
  • Increases Attractiveness
Old Bug
  • £3,000
  • Increases Attractiveness
Captain Yesterday
  • $5,000
  • Increases Attractiveness
Ancient Fossil
  • $4,000
  • Increases Attractiveness
Old Wooden Horse
  • $1,000
  • Decreases Attractiveness
Old Tyres
  • $1,000
  • Decreases Attractiveness
Penny Farthing
  • $3,160
  • Increases Attractiveness
Old Rusty Metal
  • $1,000
  • Decreases Attractiveness
Old Trolley
  • $1,000
  • Decreases Attractiveness

When you can afford to buy bigger plots of land, build a large Dig Site and upgrade it to level seven if you want all the items above.

Selling artefacts can be a great way of generating income, but tuition fees will still be your main source of revenue. To keep generating higher profits, you should aim to upgrade your courses at the end of the academic year with Course Points.

Upgrading your courses will let teachers hit a higher maximum qualification level, and increase your student intake — subsequently increasing your income from tuition fees.

When your maximum teacher qualification increases, you'll be able to hire teachers at higher levels or train them to level up by using a Training Room.

As your student intake increases, you'll also require more facilities to accommodate them. Here are all the requirements when you upgrade the Archaeology course:

Level Students (Default) Max. Teacher Qualification Level Lecture Theatres Dig Sites Archaeology Teachers
1 10 3 1 1 1
2 15 4 1 1 1
3 20 5 1 1 2
4 25 6 1 2 2
5 30 6 1 2 2
6 35 7 1 2 3
7 40 7 1 2 3
8 45 8 1 2 3
9 50 9 2 3 4
10 55 10 2 3 4

Students will require and request a whole host of other facilities and items during their time studying Archaeology. They will eventually require a Computer Lab to complete assignments.

Just like any course, students will also need a library to study in. Dormitories are essential to making sure students are well rested; you can also generate heaps of money through rent. Higher level rooms with more beds will generate more money.

Students will need facilities like bathrooms and shower rooms for hygiene. Earthquakes are a common occurrence in Pebberley Ruins, so a few medical centres will definitely be needed.

Private tuition rooms can help students who are failing, and pastoral support will make sure students are less likely to drop out or stop paying tuition fees.

Archaeology Course Items And Rooms

Having enough rooms is important, but you should also be aiming to improve your rooms with the best equipment.

Higher level rooms will be more effective and help student learning — some individual items will have their own learning bonus. You can level up rooms by making them bigger and filling them with more valuable items.

Dig Site

Dig Sites are unique to Archaeology and are an outdoor space that students will use to excavate various artefacts. Dig Sites cost $10,100 to build and have a minimum room size of 7×7.

Items Details
Planning Table
  • $500
Archaeology Table
  • $500
Excavation Table
  • $500

Science Lab

Science Labs are rooms where some classes take place. Students will level up and achieve better grades while in class. Teachers at a higher qualification level will boost student learning and lead to higher grade classes.

Science Labs cost $18,200 to build and have a minimum room size of 4×4.

Item Details
Science Hub
  • $10,000
  • Required Item
Science Board
  • $600
  • Required Item
Experiment Station
  • $3,500
Momentum Marbles
  • $25,000
  • +2% Learning Power
Microscope
  • $16,000
  • +2% Learning Power

Lecture Theatre Items

Every single course in Two Point Campus requires at least one Lecture Theatre, and Archaeology is no different. Lecture Theatres at higher levels will help students level up faster, but they're also a great resource for student happiness.

Use the events tab to hold a film screening in the lecture theatres, which can have boosts on students' happiness, entertainment, and speed.

Lecture Theatres cost $21,300 to build and have a minimum room size of 4×4.

Remember to upgrade the lectern to receive an additional boost to student learning.

You'll need a janitor qualified in maintenance to do this.

Item Details
Lectern
  • $12,000
  • Required item
Lecture Seating
  • $1,200
  • Required item
Autocue
  • $4,000
  • +4% Learning Power
Surround Sound
  • $4,000
  • +3% Learning Power

Library Items

Libraries are a great facility for every course. If you make your first library big enough, it will be able to accommodate three years worth of students once you place enough cubicles and bookcases.

Placing enough of these items is important since students won't be able to study and will form a queue if there aren't enough items in there.

Libraries cost $11,900 to build and have a minimum room size of 3×3.

Item Details
Textbook Cubicle
  • $400
  • Required item
Library Reception
  • $3,000
  • Required item
Bookcase
  • £3,500
  • Required item
Computer Cubicle
  • $800
Study Cubicle
  • $300
Archaeology Bookcase
  • $6,000
  • +5% Learning Power
Giant Library Reception
  • $8,000
  • +8% Learning Power

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