Where To Find All The Lucky Dice In Karnok’s Wall In Tiny Tina’s Wonderlands

In Tiny Tina's Wonderlands, you'll spend your time fighting off skeletons, putting up with Claptrap again, trying to take down the Dark Lord, and, of course, looking for loot. As a spin-off of the Borderlands series, Tiny Tina's Wonderlands is full to the brim with loot.

Do you know what can make that loot even better? Lucky Dice! These are collectibles found on every single map that give a permanent boost to your 'Loot Luck' stat. Since there are so many, it can be painful to track down the ones you're missing. Luckily, we're here for you.

1 – Guarded By Newts

  • Quest Progression Required To Access: The Son Of A Witch

After entering this map and meeting the Wastard, you'll be able to cross the large gap using a jump pad. Don't go too far, because there's a Lucky Die just to your right!

2 – Halting For A Hex

  • Quest Progression Required To Access: The Son Of A Witch

As you progress with the Wastard towards the Jaw, there will be a hex blocking your path forwards. The Wastard asks you to kill the nearby skeletons for him. Head up the wooden ramp on the side further from the cliff's edge to see this Lucky Die.

3 – Staircase's Secret

  • Quest Progression Required To Access: The Son Of A Witch

On your way to the "smaller, less cool elevator," check beside the stone staircases. That's where one of the Lucky Dice is hiding.

4 – Smaller And Less Cool

  • Quest Progression Required To Access: The Son Of A Witch

Once you get that "smaller, less cool elevator" working again, don't go up quite yet! There's a Lucky Die underneath that can only be reached once the platform has moved.

5 – Kwartz Mine

  • Quest Progression Required To Access: The Son Of A Witch

After heading up the "smaller, less cool elevator" and hearing a bit more of the Wastard's backstory, you'll progress towards another ancient relic. Keep an eye out on your left along the path for a big hole – a Kwartz mine! There's a Lucky Die at the bottom.

6 – Kwartz Deposit

  • Quest Progression Required To Access: The Son Of A Witch

After picking up the last die and continuing down that path, there's another Lucky Die right ahead of you! It's next to a large deposit of Kwartz, and guarded by skeletons.

7 – Aggravating The Coiled

  • Quest Progression Required To Access: The Son Of A Witch

As you push through the mining camp, the Wastard makes a comment, wondering why the Coiled are so upset, and you'll admit that you murdered their deity. Keep away from the edge and look for a little nook with glowing rune-like patterns on stones where this Lucky Die is hiding.

8 – Hanging Just Within Reach

  • Quest Progression Required To Access: The Son Of A Witch

Not far from the last one, as you continue towards the quest objective, keep a sharp eye out for a place where Kwartz is growing out of the rock high above you. There are wooden platforms that lead you up to the Lucky Die hanging above.

9 – Insufficient Relics

  • Quest Progression Required To Access: The Son Of A Witch

While looking for the best relic to use with Wastard, you'll come across a "Bro Relic." After interacting with it, cross the bridge and follow the path to the left. It follows a circular motion around the room, with the Lucky Die at the end.

10 – The Wastard's Bachelor Pad

  • Quest Progression Required To Access: The Son Of A Witch

Upon acquiring the Rude Relic and reaching the Wastard's Bachelor Pad, use one of the ladders next to the vending machines to climb up to the top of this area. The Lucky Die is next to the ledge at the tiptop, with a cannon.

11 – Dispelling Hexes

  • Quest Progression Required To Access: The Son Of A Witch

After defeating the boss of this map (the Dragon Lord in the Wastard's body), the Wastard will teach you to dispel hexes. Right after, just turn around and check the corner on your left for this Lucky Die!

12 – Wyvern Roost

  • Quest Progression Required To Access: The Son Of A Witch

You'll be able to access this area without necessarily doing a quest, except getting far enough in the main quest, but you'll also pass through this area while you're hunting down Wyvern Leather for the Wastard in his side quest, 'Necromance Her.' This Lucky Die is on a ledge behind some Wyvern nests.

13 – Wyvern Hatchery

  • Quest Progression Required To Access: The Son Of A Witch

You don't need to get very far in the main quest before you can access this area. It's also worth noting that you'll come here for the side quest 'Spell To Pay' while gathering Wyvern Eggs. The Lucky Die is just around a corner on the ledge overlooking the huge emptiness below!

14 – Hex-Locked

  • Quest Progression Required To Access: The Son Of A Witch, Spell To Pay

This Lucky Die is hidden behind a red Hex. You can't dispel it yourself – you need to finish the side quest 'Spell To Pay,' at which point the Hex will drop and you'll be able to enter this little cavern. Keep your guard up, though – a few skeletons will spawn once you enter!

We're including this vertical image to help you get a sense of where it is.

15 – The Smaller, Less Cool Hex

  • Quest Progression Required To Access: The Son Of A Witch

Once you get to the end of the main quest 'The Son Of A Witch' and learn how to dispel Hexes, you can do some backtracking to unlock things you couldn't access before. For example, there's this Lucky Die hiding behind a Hex near the "smaller, less cool elevator."

The quickest way to reach it is to teleport to The Ribs fast-travel node and drop down.

16 – Kwartz Ain't Got Nothin' On Loot

  • Quest Progression Required To Access: The Son Of A Witch

Not far from where you dispelled the Hex to get the previous Die, there's another sitting further back next to a lot of Kwartz.

17 – More Backtracking

  • Quest Progression Required To Access: The Son Of A Witch

Just like with the 15th Die, you'll need to complete the main quest, learn to dispel Hexes, and return to this place. Then, you'll be able to dispel the Hex blocking your path and grab this Lucky Die. The simplest way to get there is by teleporting to The Ribs fast-travel node and going from there.

18 – In The Shade

  • Quest Progression Required To Access: The Son Of A Witch, Spell To Pay, Ancient Powers

To get to this Lucky Die, you'll need to do a bit of quest work. Complete the side-quest 'Spell To Pay,' which gives you access to another side quest: 'Ancient Powers.' After completing the puzzle door (where Valentine complains about having to solve a puzzle and says he wants to do something heroic instead) keep an eye out up ahead for a red cloth draped as a canopy next to a cliff. There are some red glowing vines under it that you can melee to access a little cavern, where the Lucky Die is hiding behind a naturally forming rock pillar.

19 – The Dread Lord

  • Quest Progression Required To Access: The Son Of A Witch, Spell To Pay, Ancient Powers

Like the last Die, this one is found during the side quest. Towards the end of 'Ancient Powers,' you and Dryxxl will approach the Inner Sanctum of the Dread Lord (a disembodied voice you've been hearing). As Dryxxl asks the Dread Lord what price he'll have to pay for power, look for a bone curving around the room. Follow it to reach the Lucky Die at the end!

20 – Lucky Dice Make Your Bones Strong

  • Quest Progression Required To Access: The Son Of A Witch

This Lucky Die is inside one of the rib bones of the giant skeleton that makes up the wall. To get there, just pick a spot above and drop down! There's a large, obvious hole in the bone that you'll spot immediately.

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