The Clawfish Arcade is accessible by train, a small boardwalk venue surrounded by dreamlike fog and lots of clear, blue water. It’s open only to me, the lone wanderer that’s free to skip stones off the dock, talk with the local seagull, or stuff coins into the arcade’s three crane games. Clawfish, from developer David […]
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Stonefly, a chill mech game, respects the environment and its creatures
In the treetops of Stonefly’s lush forests, humans use bug-shaped mechs to navigate the wild ecosystem. Tangles of vines wrap around tree stumps and limbs, with massive leaves shooting out into every direction. Other creatures, like oversized bugs, live under rocks and in tall grasses that dot the stony structures hidden behind the treetop forests. […]
All Games Receive Cuts – Chill Out With Your Cyberpunk 2077 Missing Feature Megathreads
If you’ve ever spoken to a person who makes games for a living, you’ll probably already know that cuts are an integral, unavoidable, and necessary part of development. Like any creative process, game development starts off with endless lists of ideas that may or may not end up in the final product. This is largely […]