Eiyden Chronicle's Kickstarter Has Hit A Whole Lot Of Stretch Goals

Eiyuden Chronicle: Hundred Heroes, an upcoming game from Suikoden alumni Yoshitaka Murayama and Junko Kawano, launched its Kickstarter campaign on July 28, and has already hit most of the scope-broadening stretch goals that have been announced so far. The project from newly formed Rabbit & Bear Studios hit its minimum goal of $500,000 within three […]

New Xenoblade Chronicles Switch Patch Now Live, Here's What It Does

Nintendo has released a new update for Xenoblade Chronicles: Definitive Edition. This patch is primarily focused on bug fixes, resolving a spate of issues that players could encounter in the Nintendo Switch game. Nintendo has detailed the full list of changes in its patch notes, but there are a ton of tweaks, many of which […]

Xenoblade Chronicles Is Coming To Tetris 99 This Week

Nintendo has announced a new Maximus Cup event for Tetris 99. The competition takes place this weekend and gives you a chance to earn another crossover theme, this one based on the recently launched Xenoblade Chronicles: Definitive Edition. Like most other Maximus Cups, next week’s event is a point-based competition. You’ll earn a different number […]

Xenoblade Chronicles Is Coming To Tetris 99

Nintendo has announced a new Maximus Cup event for Tetris 99. The competition takes place next weekend and gives you a chance to earn another crossover theme, this one based on the recently launched Xenoblade Chronicles: Definitive Edition. Like most other Maximus Cups, next week’s event is a point-based competition. You’ll earn a different number […]

Xenoblade Chronicles: Definitive Edition makes Xenoblade Chronicles 2 look bad

I wasn’t looking forward to Xenoblade Chronicles: Definitive Edition, largely because my opinion of Xenoblade Chronicles 2 has soured so much since I’ve played it. The original Xenoblade Chronicles came out for the Wii in 2010. This Definitive Edition for Switch on May 29. This is my third time starting the Japanese role-playing game. I […]