DeepMind’s MuZero picks up the rules of games as it plays

In a paper published in the journal Science late last year, Google parent company Alphabet’s DeepMind detailed AlphaZero, an AI system that could teach itself to master the game of chess, a Japanese variant of chess called shogi, and the Chinese board game Go. In each case, it beat a world champion, demonstrating a knack for […]

DeepMind’s AI studies game players to exploit weaknesses in their strategies

In a paper published on the preprint server Arxiv.org, scientists at Alphabet’s DeepMind propose a new framework that learns an approximate best response to players within games of many kinds. They claim that it achieves consistently high performance against “worst-case opponents” — that is, players who aren’t good yet at least play by the rules and actually complete […]