Facebook's First Glasses Pave The Way For Public AR

Ray-Ban Stories are $299 sunglasses powered by Facebook’s technology that can capture the wearer’s perspective up to 30 seconds at a time. They also take calls and stream music from your phone. When Stories are out of power or turned off they’re just a pair of regular Ray-Ban sunglasses that look pretty good on anyone. […]

Facebook’s AI reverse-engineers models used to generate deepfakes

Elevate your enterprise data technology and strategy at Transform 2021. Some experts have expressed concern that machine learning tools could be used to create deepfakes, or media that takes a person in an existing video, photo, or audio file and replaces them with someone else’s likeness. The fear is that these fakes might be used […]

Facebook’s AI can copy the style of text in photos from a single word

Elevate your enterprise data technology and strategy at Transform 2021. Facebook today introduced TextStyleBrush, an AI research project that can copy the style of text in a photo from just a single word. The company claims that TextStyleBrush, which can edit and replace arbitrary text in images, is the first “unsupervised” system of its kind […]

Oculus Quest Pro? Facebook’s Bosworth Winks At The Potential

In another one of his increasingly-frequent Instagram AMAs, Facebook’s Vice President of Augmented and Virtual Reality Andrew ‘Boz’ Bosworth hinted at the potential of a new Quest Pro model and discussed other upcoming features. One user posed a question to Bosworth that read “Why can’t Oculus make a 600$ headset and put the best specs […]

Facebook’s improved AI isn’t preventing harmful content from spreading

Facebook claims it’s becoming better at detecting — and removing — objectionable content from its platform, despite the fact that misleading, untrue, and otherwise harmful posts continue to make their way into millions of users’ feeds. During a briefing with reporters ahead of Facebook’s latest Community Standards Enforcement Report, which outlines the actions Facebook took […]

Bigscreen CEO: Facebook's 30% 'VR Tax' Hurts The Industry

Oculus Store apps must use Facebook’s payments system for any and all transactions. Bigscreen CEO Darshan Shankar points out how this makes it impossible for some developers to succeed. That’s because the fee for that mandatory in-app payment system is 30%. For that, users get the convenience of using their existing saved payment methods, and […]

Facebook's Prototype Photoreal Avatars No Longer Require Face Tracking

Facebook Reality Labs’ prototype photorealistic avatars can now work without face tracking cameras, bringing the technology’s potential deployment closer than ever. Facebook, which owns the Oculus brand of VR products (which, as of yesterday, fall under the Facebook Reality Labs label), first showed off work on ‘Codec Avatars’ back in March 2019. Powered by machine […]

Facebook's VR/AR Division Renamed Facebook Reality Labs

Facebook has a new name for its entire VR and AR team – Facebook Reality Labs. Okay, a sort of new name. Previously, Facebook Reality Labs referred to the R&D division of the company’s VR and AR work, which itself started out as Oculus Research. As of today, though, that refers to every element of […]

Watch: Facebook's Latest Research On Avatars & Body Tracking

For the annual computer vision conference CVPR, Facebook Reality Labs released a short clip showing off research towards photorealistic avatars and full body tracking: Facebook is the company behind the Oculus brand of virtual reality products. The company is considered a world leader in machine learning. Machine learning (ML) is at the core of the Oculus […]