You may have been introduced to the studio by Dark Souls, but Tokyo’s From Software has a lengthy history in the game industry. While visiting the studio for our October cover story on Dark Souls III, we spoke with senior managing director Masanori Takeuchi about his 20-year career within From Software’s walls. Throughout the interview, […]
Home »
Mass Effect 2’s Creepy Mechs Need To Stay Dead
Gunplay in the first two Mass Effect games is drastically different from one other. In the first, things are stiff and clunky, with no real impact feedback and an overheat system that makes everything feel like a cheap sci-fi blaster as opposed to actual guns. They’ve fixed the sniper rifle, but I’m not even sure […]