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Resident Evil 3 Remake Demo Mod Has Too Many Nemeses

Resident Evil 3 Remake takes the foundation from the recent RE2 treatment and applies it to the classic third game, including the ever-present threat of Nemesis. But why stop at one Nemesis? Why not multiple Nemeses? What if the game were absolutely crawling with them?

Modder FluffyQuack has answered that question with a mod for the RE3 Remake demo (via PC Gamer), which turns every enemy into a Nemesis. As it turns out, one Nemesis is better for delivering scares, because a litter of them ends up seeming kind of silly and bumbling. Too many Nemesis spoil the ambiance somewhat, as the many hapless Nemeses lumber around and bump into one another.

The Resident Evil 2 Remake was similarly known for a wacky mod community, with mods that turned the threatening Mr. X into Thomas the Tank Engine or the horrible goose. One mod even tagged in Geralt, known for his monster-slaying abilities, to deal with Racoon City’s zombie problem.

https://www.youtube-nocookie.com/embed/4_4Nrd7jFPQ

For a while it seemed Nemesis was even more threatening than usual, when it appeared he would be able to break into safe rooms. That turned out to be a misunderstanding, but the menace should still pose a creepy threat in the full game. For more on Resident Evil 3 Remake, check out our pre-order guide.

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PC

Halo: Combat Evolved Adds A Mode It's Never Had Before In The Master Chief Collection

Microsoft continues to update and support Halo: The Master Chief Collection, and the newest change brings a multiplayer mode to Halo: Combat Evolved that it’s never had before.

The latest playlist update brings the mode Team SWAT and FFA SWAT to Halo: Combat Evolved Anniversary. This might not sound like a big deal, but this is the first time that SWAT has been available in original Halo game. It’s been featured in most of the Halo sequels, but never the first game.

You can now find out for yourself how SWAT plays in the original Halo. The matchmaking gametype is currently available for both PC and Xbox One in Halo: The Master Chief Collection.

The Team SWAT playlist features the Battle Creek, Damnation, Prisoner, Hang ‘Em High, Chill Out, Derelict, and Wizard maps, while the FFA SWAT playlist has all those maps except Wizard.

SWAT is a brutal and punishing game mode that can be immensely frustrating or highly satisfying depending on how good you are and the skill level of the opponents you’re playing against. In SWAT, you have no shield or motion-tracker, and you spawn with a precision weapon. This means you can kill opponents with just a single, well-placed shot. The lack of a motion-tracker means you never know where your enemies are, making SWAT a very intense game mode that rewards skill and precision.

In addition to ongoing support for MCC, developer 343 Industries has another internal team focused on Halo: Infinite. The studio recently sent its employees home due to COVID-19. While the team is continuing to work remotely on Halo: Infinite, which is set to be a launch title for Xbox Series X this year, the studio has warned that the global pandemic may get worse before it gets better.

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The PlayStation 2 is 20 years old today and still, the best console ever made

Today marks the 20th anniversary of the PlayStation 2, which first went on sale on March 4, 2000. Admittedly, I didn't get my hands on the machine until some months later, when it finally launched in the UK in November the same year. But it proved to be one of the best consoles ever made, and for me personally, I don't think it will ever be bettered.

I won't pretend that I can remember how I got my hands on the hottest piece of tech that Christmas. I only know that I owned one at launch, which probably means it was my poor dad who forked out for the big black brick as an early birthday present; and for that, I'll be eternally grateful.

I was hooked on video games at an early age and the somewhat unfortunate fact is that when you're named 'James' and love playing video games, you naturally get coined 'Games James' by your two older brothers and it becomes a thing.

When Sony released the PS2 in November of 2000, I was nearly 13 years old. During my formative years the majority of my favourite games comprised of Crash Bandicoot, XCOM, Final Fantasy 7, Metal Gear Solid – mostly single-player experiences that I delved headfirst into on my tod.

By comparison, I think I remember the PlayStation 2 most for being the first console where it felt like a collective experience for me; where my obsession, that had been mostly self-contained to my own bedroom and single-player games, was shared with the friends I was making at school.

Whilst it's easy to look back and remember all the cool quirks of the console, such as the loading screen made of towers that represented your save data, or the – at the time groundbreaking – feat of being backwards compatible with PS1 games, I look back with fondness for the PS2 because of the times I spent playing it with my friends.

At the time, it became 'the thing' to transport the PS2 wherever you went; that's despite it being a massive brick that required backpacks of steel to haul back and forth. I can still recall the massive 'THUD' you'd hear whenever you got to your destination as you attempted to 'gently' put the bag on the floor.

Yet despite the heavy lifting and constant process of moving TV units to plug it into the back, I can vividly recall the days, evenings and every huge session spent playing with friends. Normally with a multitap and DualShock wires strewn across the floor.

Whether it was collectively enjoying the bonkers multiplayer modes of TimeSplitters (so many monkeys), or the endless number of matches playing Pro Evolution Soccer 4, 5, or 6, (quick appreciation for Inter Milan's Adriano, and his astronomically powerful left peg); it's the time I spent with friends that sticks to mind the most when I look back on the PS2.

And this isn't to say the PS2 didn't have great single-player games. Far from it. This is the same console that saw GTA stepping into the 3D era, and several high profile titles got their big breaks, such as God of War, Ratchet & Clank and Devil May Cry.

The PS3 that followed might have had better graphics and a bathtub full of ducks . The PS4 may be the leading console at the time of writing and still releasing incredible gaming experiences and stories. But for me, the PS2 was the king and shall forever remain the best console of in Sony's lineup.

Maybe I'm wrong. By all means, tell me in the comments if you disagree. But it did sell over 155 million consoles worldwide, and that's also hard to ignore.

Happy Birthday PlayStation 2, you were (and still are) the best.

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