Half-Life 3 Was Nearly A Procedurally-Generated Rogue-Lite

Since the release of Half-Life 2: Episode 2 in 2007, Valve has gone through multiple iterations of a potential Half-Life 3. One such idea would’ve turned the game into a replayable rogue-lite of sorts, after the success of the Left 4 Dead franchise. The idea, detailed in Geoff Keighley’s Final Hours of Half-Life: Alyx, was […]