There is a large portion of the gaming community that takes advantage of in-game horse-naming functions – featured in The Legend of Zelda: Breath of the Wild and Red Dead Redemption 2, to name a few. You can’t, however, name your horse in The Witcher series, because Geralt’s steed is the horse with a name. […]
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Here's The Reason Ghost Of Tsushima Doesn't Have Lock-On For Combat
Ghost of Tsushima has no lock-on mechanic, encouraging players to remain in the middle of a fight as opposed to keeping all enemies in front of them, so as to keep an eye on all possible threats. In an interview with Ghost of Tsushima narrative director Nate Fox, I asked him why Sucker Punch chose […]
Undivided loyalties: reason and irrationality in the choice of console purchases
A reader is surprised to find people choosing between PS5 and Xbox Series X already, and examines the psychology of their decisions. My favourite games are made by Nintendo, the flagship Mario and Zelda titles in particular. Knowing that new entries in these series are guaranteed with every new console they bring to market, and […]
For Whatever Reason, Street Fighter V Just Got a Benchmark Tool On PC
Capcom has made some strides with Street Fighter V over the past four years that have brought it to a much better state. More characters, extra stages, and new costumes: the game is only really missing one thing. Oh, you thought I was going to say improved netcode, didn’t you? No, I was really talking […]