Join Transform 2021 for the most important themes in enterprise AI & Data. Learn more. McAfee is selling its enterprise cybersecurity unit to Palo Alto-based private equity firm Symphony Technology Group in an all-cash deal worth $4 billion. The sale comes just five months after McAfee went public on the Nasdaq, following a 10-year hiatus, […]
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NBA 2K21 Sells 8 Million Copies Despite $70 Price Hike
NBA 2K21 has sold eight million copies despite its new $70 price point. The basketball simulation game, which was released on September 4, 2020 for Microsoft Windows, Nintendo Switch, PS4, Xbox One, and Stadia, and on November 12, 2020 for PS5 and Xbox Series X|S, has seemingly been unaffected by its $10 price hike. According […]
Beat Saber Sells 4 Million Copies
Beat Saber, one of the most popular VR games on the market, has sold over four million copies to date. The news was confirmed today as part of a post on the Oculus Blog detailing developer success on the Quest platform. This means that Beat Saber has doubled its audience in less than a year […]
Scott Pilgrim Sells 45,000 Physical Copies In Just Three Days
Scott Pilgrim is turning out to be a big hit for Limited Run Games. The boutique physical game publisher announced selling 25,000 pre-orders over the course of three hours when the game went on sale last Friday, and now that Scott has had a whole weekend, that number has almost doubled. Limited Run Games owner […]
Final Fantasy 7 Remake Sells Over Five Million Copies
Square Enix has announced that Final Fantasy VII Remake has shipped and sold over five million copies worldwide since its release on April 10. This figure includes both digital sales and shipments to retailers. The publisher notes that digital sales were particularly strong for the timed PlayStation 4 exclusive. It quickly shot to the top […]
Final Fantasy 7 Remake sells less than half of Final Fantasy 15 in UK charts
The coronavirus has had a predictably severe effect on physical sales of Final Fantasy 7 Remake, although overall video game sales are up. Even before the coronavirus it became commonplace for sequels to sell considerably less than their immediate predecessors when it comes to physical sales, due to the rise of digital, but the launch […]