SteamVR 1.17 lets you pin windows to your controllers, adds field of view & world scale sliders, and fixes more than a dozen bugs. This update is the culmination of months of beta releases – the previous stable version shipped back in February. Docking individual windows was already possible with 3rd party extensions like OVR […]
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SteamVR v1.16 Introduces Full OpenXR 1.0 Support
The Khronos Group, alongside the myriad of other tech companies, have been working on a royalty-free, open standard for the virtual and augmented reality (VR/AR) industry called OpenXR for a number of years now. This week SteamVR has rolled out a new update to fully support the OpenXR 1.0 API standard. While PC VR users […]
NVIDIA To Ship Partial SteamVR Stutter Fix In Next Driver
NVIDIA plans to ship a hotfix later this week for “most” of the widely reported SteamVR stuttering issues. Since driver version 456.71, released in October, some owners of recent NVIDIA graphics cards started experiencing stuttering in SteamVR caused by mysterious frame time spikes. Dropping frames in VR is a serious issue because it can make […]
New SteamVR Features Will Be OpenXR As Valve Transitions To Standard
Valve’s transition toward the open standard OpenXR API from its earlier OpenVR efforts is gaining steam as the company announced they “expect new features on SteamVR to appear on the OpenXR side.” Valve recently rolled out initial support for the standard in a beta release while saying today that more than 4000 titles released on […]
Kickstarter Begins for SteamVR Compatible etee Controller
Last week VRFocus reported on British startup TG0 and its upcoming Kickstarter crowd-funding campaign for a pair of finger tracking controllers called etee. At the time only the 3 degrees of freedom (3DoF) versions had been revealed but today the campaign has gone live and the 6DoF, SteamVR compatible versions have been unveiled. The wireless, […]