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eSports

Team Liquid fails to reach LCS Spring Playoffs after loss to Cloud9

The LCS has eliminated four-time reigning champions Team Liquid from being part of this year’s LCS Spring Playoffs. Their final game on Sunday night against Cloud9 was full of many surprises. As the 45-minute game came to a close, disappointment loomed over the team as they realized they would no longer participate in the LCS until next Summer.

Team Liquid did their best, however, fighting for objectives like never before. They ended the game with 3 drakes, 6 towers, and 19 kills. Although they performed exceptionally well in team fights, Cloud9 had the upper hand in the last Baron fight. They defeated most of TL’s players, took that opportunity to push forward into their base, and ultimately won the game.

Fighting until the very end

Nevertheless, Team Liquid attempted to hang on to the very end to prove to the world they can come back. The loss led to an outpouring of support on Twitter as followers addressed the elephant in the room – they had had a very disappointing Spring Split.

After the game, TL posted on Twitter to close out their game with some thoughtful words. “Thank you to everyone who stuck with us through it all.” Some followers commented with sympathy; others, not so much.

We gave it everything we had.

This is not the team that brought you four repeat titles, but hopefully that performance showed that, with time, we can be once again.

Thank you to everyone who stuck with us through it all. We’ll see you in the summer.

Honesty and realizations

The team’s players also shared their disappointment. The common attitude throughout the team is to not excuse poor performance, but rather to practice more for the next Split. TL’s Jungler Mads “Broxah” Brock-Pedersen believed that a victory for the team wasn’t meant to be, and all he can do is hope for the best in the future.

Very sad and disappointed about this split. We had an opportunity to come back and make a miracle run happen here at the end, but it simply wasn’t meant to be.

For what it’s worth, despite feeling massive pain right now, I believe in this organization and team.

what an awful split this was, we don’t deserve to go to playoffs and it is what it is.

ggs to c9 was a fun game

As Cloud9 continues to push through to the LCS Spring Playoffs, they are one of few teams in the history of the league to carry a 17-1 score. Other teams to reach this milestone included Immortals for Spring 2016 and TSM for Summer 2016. Following right behind C9 are Evil Geniuses, FlyQuest, 100 Thieves, and TSM.

The next games will be a series of tiebreakers between Immortals, Dignitas, FlyQuest, and 100 Thieves. Viewers can watch those matches on the official lolesports website. Stick with Daily Esports for more LCS updates.

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eSports

Zews leaves MIBR CSGO team as Dead comes in as replacement

Wilton “zews” Prado has parted ways with the MIBR Counter-Strike: Global Offensive (CSGO) team. The vacant coaching position has been immediately filled by Ricardo “dead” Sinigaglia, who previously occupied the team’s manager position.


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          Zews’ return to MIBR cut short

          Zews returned to MIBR in December of 2018 following a trade deal with Team Liquid that included Epitacio “TACO” de Melo and Jake “Stewie2K” Yip. Upon returning to the fully South American squad, it appeared that MIBR would become a force to be reckoned with once again. This, however, was far from what actually happened. The team failed to put up results that fans were expecting from the Brazilian formation.

          On his Twitter account, Zews published a long statement in Portuguese, stating that the team was not even close to achieving the success they wanted during this rebuilding phase for MIBR. Zews also added that he is open to offers as he wishes to continue competing in the competitive CSGO scene in the future in the U.S. due to the coronavirus pandemic.

          MIBR published a farewell video on YouTube highlighting the former coach’s plays while he was a stand-in for the team during Marcelo “coldzera” David’s absence. You can check out the clip below.

          Dead takes up the coaching role

          Immensely experienced 34-year-old Brazilian dead has taken Zews’ place on the MIBR team. This was revealed by Gabriel “FalleN” Toledo on his Twitch stream. Despite being the manager of the team, dead has been involved in coaching in the past.  Examples include coaching during the SK Gaming era as well as the beginnings of MIBR. The Brazilian also had a long career as a player in Counter-Strike and Counter-Strike: Source in the years 2000 to roughly 2011.

          dead takes up the coaching role on MIBR.

          What do you think of zews being dropped by MIBR? Let us know your thoughts in the comments. Follow Daily Esports for all your latest news in CSGO as well as other major esports out there.

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        eSports

        Video: Team Liquid begins week-long streaming marathon to help fight COVID-19 – Daily Esports


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              Team Liquid is helping in the fight against the COVID-19 outbreak by holding a week-long streaming marathon. Find out who’s a part of this and how they plan to raise money for charity. Stick around with Daily Esports for more updates on organizations providing relief and funding during these difficult times.

              Read more about this story on Daily Esports.

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            eSports

            Team Liquid battle royale player Casper tests positive for coronavirus

            After days of experiencing symptoms, Casper was finally able to be tested.

            After days of contacting medical professionals, playing sick, and trying to get a test, Team Liquid’s Brenden “Casper” Marino has tested positive for coronavirus. 

            Casper had been playing sick while competing in the Twitch Rivals for Call of Duty: Warzone qualifiers, mentioning how he had been feeling off and experiencing symptoms related to the virus for multiple days. 

            Casper said he woke up on March 21 with a sore throat, a massive headache, chest pain, and was spitting up blood. Things continued to get worse as the day went on as he played some matches with his team despite suffering through the symptoms. 

            “As the day goes on, I’m getting drastically worse in terms of how I feel,” Casper said. “Very hot, out of breath just going to the bathroom, kinda scared as I did almost die of pneumonia as a kid and had some mild asthma. Trying to power through for the team. But fuck I’m not feeling good.”

            He ended up going to the emergency room to try and get tested for the virus, which led to him being put on a waitlist because specialized clinics that offer the coronavirus tests are backed up and understaffed. He was recommended several vitamins and to stay hydrated while waiting to be tested. 

            The next morning he woke up in a sweat but prepared to compete in the qualifiers once more while waiting for his opportunity to be tested, which wouldn’t come for another 48 hours. And in that span of time, the symptoms only got worse leading into the test earlier today. 

            He received his results around eight hours after the test was administered, which showed that he did in fact test positive for the coronavirus. Though he says the nurses that helped him were not overly concerned with his case.

            “COVID (coronavirus) test came back positive, Casper said. “The nurses aren’t very concerned for someone my age it’s pretty much just like a cold. Said it should be about 8-12 more days till I should start feeling a lot better. Now to sit in my room for 2 weeks straight. Thanks everyone for the support.”

            Hopefully, Casper’s experience won’t continue to be the normal procedure for those infected.

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            eSports

            Team Reciprocity releases staff amid downscaling

            North American organisation Team Reciprocity is downscaling its business, which includes the release of its staff.

            The move was made public by Chad Larsson, Founder and President of Team Reciprocity, on Twitter.

            RELATED: Team Reciprocity enters letter of intent with Rainy Hollow Ventures

            As part of the downscaling, Team Reciprocity will only retain its teams in Crossfire, which was established in partnership with LGD Gaming, and in League of Legends, in partnership with Rainbow7.

            In February, Team Reciprocity announced that it had entered a letter of intent with Rainy Hollow Ventures that would see the latter acquire all issued and outstanding securities of the former. The organisation is planning to still go through with the agreement.

            RELATED: Team Reciprocity enters Latin America with Rainbow7 alliance

            Larsson spoke on the decision in a video on Twitter:  “As some of you are aware, Reciprocity is working towards an RTO – being listed on the TSXV – and during that process, we were raising interim financing. This financing has since dissolved, given the astronomical crash on the global capital markets, this has positioned Reciprocity to scale down to its bare bones in order to survive the current market conditions.

            “As such, what my team and I have built over the last couple of years – pouring blood, sweat, and tears into this since inception – is being dismantled in a matter of weeks. We will be releasing all staff and scaling down to our CrossFire franchise and our co-ownership with Rainbow7. The company will continue to raise funds and still work towards an RTO on the TSXV.”

            Esports Insider says: It’s a shame to see a casualty in the esports industry, especially including an organisation that employed plenty of staff and housed plenty of teams. The future of Team Reciprocity appears to be very much up in the air at the moment; we wish everybody affected by the downscaling the very best.

            ESI New York 2020 – Find out more

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            eSports

            An NBA Team Is Continuing Their Season in NBA 2K20

            The announcement that this year’s NBA season would be suspended, made after Utah Jazz center Rudy Gobert tested positive for the coronavirus, ended up contributing significantly to public awareness of just how wide-reaching the virus’ capability for disrupting public activities could be. Only a few days into what could be a lengthy NBA hiatus, players and team employees throughout the league are finding different ways to make use of their time away from the league. The Phoenix Suns, meanwhile, are providing NBA fans with newfound downtime and no pro basketball to watch with their own alternative: team-sponsored NBA 2K matches.

            The Suns will essentially be simulating the games they would have played during the regular season on NBA 2K20. Kicking off their virtual season was a match between them and the Dallas Mavericks, who the Suns had been scheduled to play IRL on March 14th. The video game version took place one night earlier.

            Professional streamer and NBA 2K League player UniversalPhenom was in charge of the Suns for their inaugural virtual game. UniversalPhenom plays professionally for Grizz Gaming, the 2K League team owned by the Memphis Grizzlies organization. His Twitter avatar, however, has been updated with a picture of him in a Phoenix Suns jersey to reflect his newfound team allegiance. Mavericks Gaming brand ambassador Lawrence “Buddy” Norman, meanwhile, was in control of the digital Mavericks team.

            The Mavericks were ultimately able to pull out a win in what could be considered the first ever virtual NBA game. Mavs superstar and IRL league MVP candidate Luka Dončić ended the game with an only slightly-absurd 50 points and 19 assists. The final score was 150-136. The digital Suns team is scheduled to play the Minnesota Timberwolves next, who their real-life counterparts would have played on March 18th.

            In total, the Twitch stream of the match was viewed by 126,000 unique viewers, though its maximum number of viewers capped out at 12,000. While this suggests that watching a full NBA 2K game is far from a suitable substitute for the real thing, there nonetheless seems to be a demand for a Twitch-based alternative in absence of regulation league play. The Suns will stream future games from their Twitch channel.

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            eSports

            Team Liquid implements mandatory rules amid COVID-19 outbreak

            Popular multi-regional esports organization Team Liquid has announced some changes as the COVID-19 situation continues to worsen. According to an official statement, they will implement a 30-day mandatory work from home rule. Unfortunately, the COVID-19 situation continues to cause plenty of issues for esports organizations, including TL.


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                  Team Liquid co-owners Steve “LiQuiD112” Arhancet and Victor “Nazgul” Goossens penned an open letter to share on the team’s Twitter account. “As an org, we feel that every one of us has a role to play to help prevent the spread of the outbreaks and lessen the risks. Starting today we are implementing mandatory work from home and full facility closures for all Team Liquid staff.” Additionally, the teams will continue to participate in competitions with adjusted safety measures.

                  View image on Twitter

                  Unfortunately, TL has not been the only organization to face these tough decisions. This morning, the LCS team halted all live-audience, tailgates, and press until further notice. Additionally, teams were expected to continue the competition through a live broadcast via their Los Angeles LCS studio. Since TL won’t be playing at the studio, it is unclear whether other LCS teams will follow behind them.

                  Saying thanks to the staff

                  Continuing on with the statement, the co-owners show appreciation for their staff during the sudden viral outbreak. “You are the beating heart of TL. While we navigate this dynamic and daily changing situation together, we feel it’s imperative that the TL family do not feel like you need to choose between your health and work.” Towards the end, they reassure fans that they are actively supporting the team. They will also continue to pay the staff during this situation.

                  Are you paying your staff while they stay home? @LiQuiD112

                  Of course

                  Their Netherlands facility

                  TL recently revealed its new facility on March 11. Located in their home city Utrecht, Netherlands, they planned to house their EU Headquarters in the new location. As of March 12, however, the Netherlands currently has 503 confirmed cases of the COVID-19 coronavirus, including 5 deaths. Team Liquid is taking extreme precautionary measures to make sure no one’s health is compromised during the global pandemic.

                  Stick with Daily Esports for more information on this situation and more esports news.

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                Nintendo

                Nintendo and Lego team up for Lego Super Mario

                Nintendo and the Lego Group are teaming up to make a new line of Lego toys based on the Super Mario franchise. Nintendo teased the collaboration on Tuesday — a day it calls Mario Day, because it’s March 10 — on Twitter, offering a frustratingly short preview of what’s to come.

                “Something fun is being built!” Nintendo of America said on its official Twitter account. That tease was accompanied by a brief video featuring an animated Question Block on Mario’s chest and some rather unusual looking … LED teeth? A similar “Stay tuned…” tweet from the Lego Group also teases a brick-based Mario, but offers a slightly more detailed look at the mysterious collaboration.

                Lego Super Mario isn’t the Lego Group’s first foray into video game tie-ins. The toymaker previously worked with Blizzard Entertainment on a line of licensed Overwatch Lego construction sets, as well as with Mojang and Microsoft on a Minecraft line.

                Polygon has reached out to Nintendo for additional information on the Lego Super Mario partnership.

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                eSports

                Team Singularity energises with NOCCO partnership

                Danish organisation Team Singularity has established a partnership with Nordic beverage brand NOCCO.

                NOCCO, which stands for ‘No Carbs Company,’ produces sugar-free energy drinks that each contain sucralose, vitamins and BCAA (branched chain amino acids), designed to optimise focus.

                RELATED: Astralis partners with NOCCO

                Team Singularity welcomes NOCCO to the fold after a successful period in the organisation’s history, with teams in esports titles such as Counter-Strike: Global Offensive, Dota 2, and Call of Duty all posting strong results.

                Atle Stehouwer, CEO of Team Singularity, shared his thoughts on the organisation’s upswing in form and new partnership: “Part of our success is due to payoff from hard work, strong team spirit and solid increase in mental and physical preparations.

                “Being one of the leading talent incubators in esports, naturally we have big focus on both collective and individual performance besides player and management development. A vital part of our results is our focus on both physical and mental preparation, which our partnership with NOCCO confirms. They bring the necessary focus and endurance our players need.”

                RELATED: Coronavirus puts much of esports industry on hold

                NOCCO, which markets itself as a sports and performance drink company, has previous experience in esports. The company has partnered with the likes of Astralis, Emil “HeatoN” Christensen, and Kappa Bar.

                A statement from Mathias Kronstrand, CEO at NOCCO Denmark, described NOCCO’s ambitions to “continue and increase our contribution to esports from a fitness perspective,” noting the importance of physical nutrition in both sports and esports performance.

                Kronstrand also provided further insight into the terms of the new deal, stating: “Part of the partnership is to involve Team Singularity with our own group of top athletes, and we believe connecting the athletes from both worlds in this context will lift the performance overall.”

                Esports Insider says: The rising attention paid to the physical well-being of esports professionals means nutritional partnerships such as this are a no-brainer. Involving Team Singularity with NOCCO’s partnered athletes is an interesting addition that should further highlight the importance of a healthy lifestyle for gamers.

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                News

                The Dead Or Alive 6 Team Is Sorry That They Charged Money For Hair Colors

                It is no secret that some developers can become greedy when dealing with their players, but Dead or Alive 6 has taken the cake recently in charging money each time a player changes their hair color. Developer Team Ninja has finally responded after a considerable amount of backlash online, saying that they are sorry, but offering no concrete solution to the problem at hand.

                The issue stemmed from players needing to spend real money to change a character’s hair color, but this did not unlock a permanent cosmetic item, and instead the change was only temporary. In order to change a character’s hair color, players need to purchase a Premium Ticket for every single-color change. Each ticket costs about $1, or less if bought in bulk, meaning that if a player wants to change their character hair color, and then later change it back, it will cost about $2. When this system was revealed to players, an understandable reaction came in the form of online complaints.

                Despite the normal practice of constantly releasing new cosmetics, the hair change option seems to have been one step too far for the player base. The fascinating part about this outrage is that Dead or Alive 6 already charges a massive amount for its DLC compared to other, more popular fighting games. Tekken 7, Mortal Kombat 11, and Street Fighter V have offered ongoing DLC packs for years, and these often include new, meta-shifting characters along with cosmetics at a fraction of the cost of these constant, hundred-dollar passes that mostly provide cosmetics only.

                To see that player balked at the cost of changing a character’s hair is fascinating by comparison and seems to have simply been the straw that broke the camels back. Now it will be interesting to see what Team Ninja implements as a solution. One thing is certain, and that is that they don’t like to give anything away for free, no matter how bad the publicity becomes.

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