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Every Class Skill In Makai Kingdom: Reclaimed And Rebound
Quick Links
A Note on Leveling
Human Classes
Monster Classes
Vehicles
The existence of Item Skills in Makai Kingdom: Reclaimed And Rebound is a bit surprising. It showcases the game’s depth, particularly how your characters can receive boosts to their core stats from several venues.
Class Skills, on the other hand, are to be expected. Indeed, Makai Kingdom is a game with many classes, more so than ever in this remaster. Some are mere stepping stones, but even they will provide Lord Zetta’s troops with indispensable abilities. Without them, your enemies would surely rout you.
If they’re truly so important, then, perhaps a coverage guide is in order. Good thing you clicked on this article.
A Note on Leveling
One thing that pops out boldly on the following lists is the fact that many classes maintain a static list of skills until around level 100. Given that Makai Kingdom’s main story can be completed beneath that level, it may seem odd that all those nice bonuses do not emerge until later on.
This boils down to one simple fact: level 100 onward is generally designed for replays and harder content (like Event Dungeons). It’s right around this time that classes begin to provide permanent stat boosts that can help you on your postgame road toward creating ultra-powerful parties.
There are a fair few classes that do learn new skills at a steady clip before then, mostly magic-oriented classes and vehicles. But while vehicles top out well before 100, mages join their human brethren in advancing past that mark for postgame play.
Human Classes
Your proverbial bread and butter, to be sure. There’s room in most playthroughs for select monsters, and vehicles will factor into the late game, but the bulk of your armed forces will be squishy guys and gals with swords and staves and all the rest.
New classes are gained in two ways. Some are handed to you at certain points in the story, which is really quite lovely. The rest require a degree of mastery in other fields. Is there a reason to stick with earlier classes once you’ve unlocked new ones? You bet there is.
Branching off into, say, Swordsmaster from Fighter/Warrior (you’ll know it as Apprentice in the beginning) will give you someone with incredible attack power but lethargic enough defensive stats to be labeled a glass cannon.
Whether the tradeoff is worth it is a matter of taste, though an easy way around the issue is to continue training your Warrior into higher classes whilst raising a Swordmaster as well.
Male Fighter
Skill
Level Learned
Category
Axe
1
Weapon
Morning Star
1
Weapon
Spear
1
Weapon
Sword
1
Weapon
Fists of Fury
1
Action
Power Strike
1
Action
HP +3
100
Passive
ATK +3
100
Passive
DEF +3
100
Passive
HP +4
100
Passive
ATK +4
100
Passive
DEF +4
100
Passive
HP +5
100
Passive
ATK +5
100
Passive
DEF +5
100
Passive
Female Fighter
Skill
Level Learned
Category
Dagger
1
Weapon
Rapier
1
Weapon
Spear
1
Weapon
Sword
1
Weapon
Fists of Fury
1
Action
Power Strike
1
Action
HP +3
100
Passive
ATK +3
100
Passive
DEF +3
100
Passive
HP +4
100
Passive
ATK +4
100
Passive
DEF +4
100
Passive
HP +5
100
Passive
ATK +5
100
Passive
DEF +5
100
Passive
Male Infantry
Skill
Level Learned
Category
Axe
1
Weapon
Bazooka
1
Weapon
Gatling Gun
1
Weapon
Rifle
1
Weapon
Fists of Fury
1
Action
Power Strike
1
Action
HP +3
100
Passive
TEC +3
100
Passive
TK EXP +50 Percent
100
Passive
HP +4
100
Passive
TEC +4
100
Passive
TK EXP +60 Percent
100
Passive
HP +5
100
Passive
ATK +5
100
Passive
TK EXP +70 Percent
100
Passive
Female Infantry
Skill
Level Learned
Category
Dagger
1
Weapon
Flamethrower
1
Weapon
Gatling Gun
1
Weapon
Rifle
1
Weapon
Fists of Fury
1
Action
Power Strike
1
Action
HP +3
100
Passive
TEC +3
100
Passive
TK EXP +50 Percent
100
Passive
HP +4
100
Passive
TEC +4
100
Passive
TK EXP +50 Percent
100
Passive
HP +5
100
Passive
TECH +5
100
Passive
TK EXP +70 Percent
100
Passive
Male Swordmaster/Samurai
Skill
Level Learned
Category
Fishing Pole
1
Weapon
Katana
1
Weapon
Spear
1
Weapon
Sword
1
Weapon
Fists of Fury
1
Action
Power Strike
1
Action
ATK +
100
Passive
JUMP +
100
Passive
Female Swordmaster/Samurai
Skill
Level Learned
Category
Hammer
1
Weapon
Katana
1
Weapon
Spear
1
Weapon
Sword
1
Weapon
Fists of Fury
1
Action
Power Strike
1
Action
ATK +
100
Passive
JUMP +
100
Passive
Wizard (Male)
Skill
Level Learned
Category
Book
1
Weapon
Box
1
Weapon
Dagger
1
Weapon
Drum
1
Weapon
Energy Blast
1
Action
Elemental Spells
1
Action
Mega Elementals
10
Actionl
Giga Elementals
25
Action
Omega Elementals
50
Action
Armor Break
8
Action
Enfeeble
4
Action
Nullify
16
Action
SP + 6, 7, 8
100 per additional sub-class
Passive
INT + 6, 7, 8
100 per additional sub-class
Passive
Witch (Female)
Skill
Level Learned
Category
Book
1
Weapon
Magnet
1
Weapon
Dagger
1
Weapon
Staff
1
Weapon
Energy Blast
1
Action
Elemental Spells
1
Action
Mega Elementals
10
Action
Giga Elementals
25
Action
Omega Elementals
50
Action
Armor Break
8
Action
Enfeeble
4
Action
Nullify
16
Action
SP + 6, 7, 8
100 per additional sub-class
Passive
INT + 6, 7, 8
100 per additional sub-class
Passive
Healer
Skill
Level Learned
Category
Book
1
Weapon
Dagger
1
Weapon
Spear
1
Weapon
Syringe
1
Weapon
Fists of Fury
1
Action
Energy Blast
1
Action
Heal
1
Action
Mega Heal
12
Action
Giga Heal
25
Action
Omega Heal
50
Action
Espoir
4
Action
Magic Wall
16
Action
Shield
8
Action
Braveheart
20
Action
Magic Boost
30
Passive
SP + 6, 7, 8
100 per additional sub-class
Passive
INT + 6, 7, 8
100 per additional sub-class
Passive
Medic
Skill
Level Learned
Category
Dagger
1
Weapon
Rifle
1
Weapon
Flamethrower
1
Weapon
Syringe
1
Weapon
Fists of Fury
1
Action
Energy Blast
1
Action
Heal
1
Action
Mega Heal
12
Action
Giga Heal
25
Action
Omega Heal
50
Action
Espoir
4
Action
Magic Wall
16
Action
Shield
8
Action
Braveheart
20
Action
Magic Boost
30
Passive
SP + 6, 7, 8
100 per additional sub-class
Passive
INT + 6, 7, 8
100 per additional sub-class
Passive
Archer
Skill
Level Learned
Category
Drill
1
Weapon
Fan
1
Weapon
Rifle
1
Weapon
Syringe
1
Weapon
Fists of Fury
1
Action
Energy Blast
1
Action
RES + 6, 7, 8
100 per sub-class
Passive
TEC + 6, 7, 8
100 per sub-class
Passive
Berserker/Rogue
Skill
Level Learned
Category
Axe
1
Weapon
Nunchaku
1
Weapon
Sword
1
Weapon
Morning Star
1
Weapon
Fists of Fury
1
Action
Falling Heaven
30
Action
Raging Fury
45
Action
Paradise Lost
60
Action
Galactic Blast
75
Action
The Circle of Life
90
Action
HP + 6, 7, 8
100 per sub-class
Passive
ATK + 6, 7, 8
100 per sub-class
Passive
Cook
Skill
Level Learned
Category
Pie
1
Weapon
Frying Pan
1
Weapon
Sword
1
Weapon
Nunchaku
1
Weapon
Fists of Fury
1
Action
Power Strike
1
Action
HP + 3, 4, 5
100 per sub-class
Passive
ATK + 3, 4, 5
100 per sub-class
Passive
SP + 3, 4, 5
100 per sub-class
Passive
Officer/Commander
Skill
Level Learned
Category
Beam Sword
1
Weapon
Rifle
1
Weapon
Bazooka
1
Weapon
Rapier
1
Weapon
Fists of Fury
1
Action
Power Strike
1
Action
TEC + 6, 7, 8
100 per sub-class
Passive
TK EXP + 80/90/100 Percent
100 per sub-class
Passive
Thief
Skill
Level Learned
Category
Dagger
1
Weapon
Rapier
1
Weapon
UFO
1
Weapon
Rifle
1
Weapon
Fishing Pole
1
Action
Fists of Fury
1
Action
Power Strike
1
Action
MOVE + 15, 17, 20
100 per sub-class
Passive
JUMP + 15, 17, 20
100 per sub-class
Passive
Professor
Skill
Level Learned
Category
Bomb
1
Weapon
Bazooka
1
Weapon
Remote
1
Weapon
Cannon
1
Weapon
Fists of Fury
1
Action
Energy Blast
1
Action
INT + 6, 7, 8
100 per sub-class
Passive
Trader/Merchant
Skill
Level Learned
Category
Hammer
1
Weapon
Spear
1
Weapon
Nunchaku
1
Weapon
Bazooka
1
Weapon
Fists of Fury
1
Action
Power Strike
1
Action
HEL + 80, 90, 100 Percent
100 per sub-class
Passive
Mechanic
Skill
Level Learned
Category
Drill
1
Weapon
Shovel
1
Weapon
Wrench
1
Weapon
Bomb
1
Weapon
Fists of Fury
1
Action
Power Strike
1
Action
TEK + 3, 4, 5
100 per sub-class
Passive
MANA + 30, 40, 50 Percent
100 per sub-class
Passive
TK EXP + 50, 60, 70 Percent
100 per sub-class
Passive
Monster Classes
Don’t discount the usefulness of monsters. Some SRPGs toss them in as something of an aside; there are limited instances of real viability in, say, Final Fantasy Tactics for example. Makai Kingdom doesn’t exactly turn monsters into total must-haves, but they’re handy to have around — and excellent for learning Class Skills.
Prinny
Skill
Level Learned
Category
Dagger
1
Weapon
Shovel
1
Weapon
Wrench
1
Weapon
Bomb
1
Weapon
Prinny Rush
1
Action
Prinny Bomb
12
Action
Power Strike
1
Action
HP + 3, 4, 5
100 per sub-class
Passive
TEC + 3, 4, 5
100 per sub-class
Passive
MANA + 30, 40, 50 Percent
100 per sub-class
Passive
Cat Kid/Cat Man
Skill
Level Learned
Category
Katana
1
Weapon
Morning Star
1
Weapon
Nunchaku
1
Weapon
Fishing Pole
1
Weapon
Fists of Fury
1
Action
Power Strike
1
Action
ATK + 3, 4, 5
100 per sub-class
Passive
SP + 3, 4, 5
100 per sub-class
Passive
MOVE + 7, 10, 12
100 per sub-class
Passive
Bomber Head
Skill
Level Learned
Category
Bazooka
1
Weapon
Bomb
1
Weapon
Mine
1
Weapon
Flamethrower
1
Weapon
Fists of Fury
1
Action
Power Strike
1
Action
HP + 3, 4, 5
100 per sub-class
Passive
SP + 3, 4, 5
100 per sub-class
Passive
TEC + 3, 4, 5
100 per sub-class
Pumpkin Man
Skill
Level Learned
Category
Dagger
1
Weapon
Rifle
1
Weapon
Wrench
1
Weapon
Flamethrower
1
Weapon
Fists of Fury
1
Action
Power Strike
1
Action
HP + 3, 4, 5
100 per sub-class
Passive
RES + 3, 4, 5
100 per sub-class
Passive
TEC + 3, 4, 5
100 per sub-class
Passive
Big Eye
Skill
Level Learned
Category
Balloon
1
Weapon
Bomb
1
Weapon
Cannon
1
Weapon
Flamethrower
1
Weapon
Fists of Fury
1
Action
Power Strike
1
Action
SP + 3, 4, 5
100 per sub-class
Passive
TEC + 3, 4, 5
100 per sub-class
Passive
MANA + 30, 40, 50 Percent
100 per sub-class
Passive
Carrot
Skill
Level Learned
Category
Spear
1
Weapon
Hammer
1
Weapon
Shovel
1
Weapon
Sword
1
Weapon
Fists of Fury
1
Action
Power Strike
1
Action
EXP + 60, 70, 80 Percent
100 per sub-class
Passive
MANA + 60, 70, 80 Percent
100 per sub-class
Passive
Idol
Skill
Level Learned
Category
Fan
1
Weapon
Pie
1
Weapon
Rapier
1
Weapon
Flamethrower
1
Weapon
Fists of Fury
1
Action
Energy Blast
1
Action
Heal
1
Action
Mega Heal
12
Action
Giga Heal
25
Action
Omega Heal
50
Action
Espoir
4
Action
Magic Wall
16
Action
Shield
8
Action
Braveheart
20
Action
Magic Boost
30
Passive
SP + 3, 4, 5
100 per additional sub-class
Passive
RES + 3, 4, 5
100 per additional sub-class
Passive
MOVE + 7, 10, 12
100 per additional sub-class
Passive
Wood Doll
Skill
Level Learned
Category
Axe
1
Weapon
Hammer
1
Weapon
Shovel
1
Weapon
Morning Star
1
Weapon
Fists of Fury
1
Action
Power Strike
1
Action
HP + 3, 4, 5
100 per sub-class
Passive
DEF + 3, 4, 5
100 per sub-class
Passive
MANA + 30, 40, 50 Percent
100 per sub-class
Passive
Gourmet Ogre
Skill
Level Learned
Category
Spear
1
Weapon
Pie
1
Weapon
Fishing Pole
1
Weapon
Flamethrower
1
Weapon
Fists of Fury
1
Action
Power Strike
1
Action
HP + 6, 7, 8
100 per sub-class
Passive
EXP + 60, 70, 80 Percent
100 per sub-class
Passive
Lesser Demon
Skill
Level Learned
Category
Spear
1
Weapon
Axe
1
Weapon
Dagger
1
Weapon
Sword
1
Weapon
Fists of Fury
1
Action
Power Strike
1
Action
HP + 3, 4, 5
100 per sub-class
Passive
ATK + 3, 4, 5
100 per sub-class
Passive
DEF + 3, 4, 5
100 per sub-class
Passive
Muscle Demon
Skill
Level Learned
Category
Axe
1
Weapon
Hammer
1
Weapon
Morning Star
1
Weapon
Nunchaku
1
Weapon
Fists of Fury
1
Action
Power Strike
1
Action
Falling Heaven
12
Action
Raging Fury
48
Action
HP + 6, 7, 8
100 per sub-class
Passive
DEF + 6, 7, 8
100 per sub-class
Passive
Apple Seed
Skill
Level Learned
Category
Book
1
Weapon
Magnet
1
Weapon
Rapier
1
Weapon
Syringe
1
Weapon
Fists of Fury
1
Action
Energy Blast
1
Action
Heal
1
Action
Mega Heal
12
Action
Giga Heal
25
Action
Omega Heal
50
Action
Espoir
4
Action
Magic Wall
16
Action
Shield
8
Action
Braveheart
20
Action
Magic Boost
30
Passive
INT + 6, 7, 8
100 per additional sub-class
Passive
RES + 6, 7, 8
100 per additional sub-class
Passive
Scrap Metal
Skill
Level Learned
Category
Axe
1
Weapon
Sword
1
Weapon
Morning Star
1
Weapon
Beam Sword
1
Weapon
Fists of Fury
1
Action
Power Strike
1
Action
HP + 3, 4, 5
100 per sub-class
Passive
DEF + 3, 4, 5
100 per sub-class
Passive
RES + 3, 4, 5
100 per sub-class
Passive
Walking Corn
Skill
Level Learned
Category
Book
1
Weapon
Magnet
1
Weapon
Dagger
1
Weapon
Box
1
Weapon
Energy Blast
1
Action
Elemental Spells
1
Action
Mega Elementals
10
Action
Giga Elementals
25
Action
Omega Elementals
50
Action
Armor Break
8
Action
Enfeeble
4
Action
Nullify
16
Action
HP + 3, 4, 5
100 per additional sub-class
Passive
SP + 3, 4, 5
100 per additional sub-class
Passive
INT + 3, 4, 5
100 per additional sub-class
Passive
Tin Doll
Skill
Level Learned
Category
Drill
1
Weapon
Cannon
1
Weapon
Gatling Gun
1
Weapon
Wrench
1
Weapon
Fists of Fury
1
Action
Power Strike
1
Action
HP + 3, 4, 5
100 per sub-class
Passive
DEF + 3, 4, 5
100 per sub-class
Passive
RES + 3, 4, 5
100 per sub-class
Passive
Vampire
Skill
Level Learned
Category
Book
1
Weapon
Rapier
1
Weapon
Katana
1
Weapon
Syringe
1
Weapon
Power Strike
1
Action
Elemental Spells
1
Action
Mega Elementals
10
Action
Giga Elementals
25
Action
Omega Elementals
50
Action
Armor Break
8
Action
Enfeeble
4
Action
Nullify
16
Action
ATK + 6, 7, 8
100 per additional sub-class
Passive
INT + 6, 7, 8
100 per additional sub-class
Passive
Shadow
Skill
Level Learned
Category
Dagger
1
Weapon
Rifle
1
Weapon
Magnet
1
Weapon
Flamethrower
1
Weapon
Energy Blast
1
Action
Elemental Spells
1
Action
Mega Elementals
10
Action
Giga Elementals
25
Action
Omega Elementals
50
Action
Armor Break
8
Action
Enfeeble
4
Action
Nullify
16
Action
DEF +_ 3, 4, 5
100 per additional sub-class
Passive
INT + 3, 4, 5
100 per additional sub-class
Passive
TEC + 3, 4, 5
100 per additional sub-class
Passive
Specter
Skill
Level Learned
Category
Dagger
1
Weapon
Book
1
Weapon
Sword
1
Weapon
Spear
1
Weapon
Power Strike
1
Action
Elemental Spells
1
Action
Mega Elementals
10
Action
Giga Elementals
25
Action
Omega Elementals
50
Action
Armor Break
8
Action
Enfeeble
4
Action
Nullify
16
Action
ATK + 6, 7, 8
100 per additional sub-class
Passive
INT + 6, 7, 8
100 per additional sub-class
Passive
Vehicles
There are fewer vehicles than humans and monsters. Their Class Skills, however, are quite direct and all worthwhile. That directness applies to the levels at which new Class Skills are gained, as well. You’ll notice a trend; new abilities are unlocked at an even and predictable clip.
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