Monster Hunter Rise: Sunbreak – Qurious Crafting Guide

Quick Links

  • How To Unlock Qurious Crafting
  • How To Augment Armor
  • How To Augment Weapons
  • How To Get Amber Essence
  • Where To Get Each Afflicted Material

With the release of Monster Hunter Rise: Sunbreak's first title update comes Anomaly Investigations and Qurious Crafting. These two features will allow you to upgrade your gear with random effects, letting you chase the perfect piece of equipment.

Through Qurious Crafting, you can add random skills to your gear by using materials earned from hunting Afflicted monsters. Let's take a look at how to unlock Qurious Crafting, how to augment your gear, and where to find all of the materials you'll need to utilize these features.

How To Unlock Qurious Crafting

Qurious Crafting is unlocked by first speaking to Bahari about Anomaly Investigations after unlocking Afflicted monsters at Master Rank 10. Then, head to the Smithy and talk to Minayle to unlock Qurious Crafting. Before you can use Qurious Crafting to upgrade your gear, you'll need to enable Augmentation for the gear first.

How To Augment Armor

To Augment Armor, you'll need to first enable Augmentation by spending Amber Essence and Afflicted Materials. The type of Amber Essence and number of Afflicted Materials required depends on the rarity of the armor you want to Augment. Only Rarity 8 and higher gear can be Augmented for Qurious Crafting.

Armor Rarity Materials Needed
Rarity 8
  • 1x Amber Essence
  • 10pts Afflicted Materials
Rarity 9
  • 1x Amber Essence+
  • 20pts Afflicted Materials
Rarity 10
  • 1x Prime Amber Essence
  • 30pts Afflicted Materials

After enabling Augmentation, you can now use Qurious Crafting to add random bonuses to that piece of armor. To do so, you'll need to spend Amber Essence of varying amounts. Deliver enough Amber Essence, and you will be able to add random effects to your armor. If you're unsatisfied with the skills, slots, or stats of that attempt, you can repeat the process as much as you want by spending more Amber Essence.

How To Augment Weapons

Augmenting weapons is similar to Armor, but does not involve random bonuses. To enable Augmentation of weapons, you'll need to spend Afflicted Materials and some Zenny. After enabling Augmentation, you will have access to three out of five of the weapon's Anomaly Slots, which allow you to add various upgrades to your weapon. Each weapon has different bonuses available, allowing you to customize your equipment however you wish.

Only Rarity 10 Weapons can be Augmented through Qurious Crafting.

Each upgrade costs different Afflicted Materials, and takes up a certain number of your weapon's available Anomaly slots. You can unlock the two additional slots by spending Afflicted Materials of varying types and amounts.

How To Get Amber Essence

Amber Essence, Amber Essence+, and Prime Amber Essence are required when Augmenting weapons and armor, and can be obtained from Anomaly Investigations at different levels, detailed below.

Anomaly Investigation Level Essences Found
Anomaly Investigations Level 1+ Amber Essence
Anomaly Investigations Level 31+ Amber Essence+
Anomaly Investigations Level 51+ Prime Amber Essence

You can increase your Anomaly Investigation level by hunting monsters in Anomaly Investigations and gathering materials affected by the Qurio during Investigations. Higher level Investigations will give more Anomaly Investigation points.

Additionally, Amber Essence can be purchased from Bahari by spending 25 Investigation Coins, earned by completing Anomaly Investigations and Research Requests.

Where To Get Each Afflicted Material

Doing any amount of Qurious Crafting will have you spending tons of Afflicted Materials. Listed below is each type of Afflicted Material and which monster it can be obtained from, as well as the Investigation Level required for that material to drop.

Afflicted Material Monsters Dropped From Anomaly Investigation Level Requirement
Afflicted Bone
  • Arzuros
  • Lagombi
  • Volvidon
A*1/Anomaly Investigation Level 1+
Afflicted Pelt
  • Great Baggi
  • Great Izuchi
  • Kulu-Ya-Ku
  • Great Wroggi
A*1/Anomaly Investigation Level 1+
Afflicted Monster Bone
  • Aknosom
  • Barroth
  • Basarios
  • Royal Ludroth
A*2/Anomaly Investigation Level 1+
Afflicted Blood
  • Bishaten
  • Daimyo Hermitaur
  • Khezu
  • Tetranadon
A*2/Anomaly Investigation Level 1+
Afflicted Shell
  • Blood Orange Bishaten
  • Jyuratodus
  • Shogun Ceanataur
  • Somnacanth
A*3/Anomaly Investigation Level 1+
Afflicted Scale
  • Anjanath
  • Pukei-Pukei
  • Rathian
  • Tobi-Kadachi
A*3/Anomaly Investigation Level 1+
Afflicted Claw
  • Almudron
  • Aurora Somnacanth
  • Goss Harag
  • Rakna-Kadaki
A*4/Anomaly Investigation Level 1+
Afflicted Fang
  • Barioth
  • Garangolm
  • Mangamalo
  • Nargacuga
A*4/Anomaly Investigation Level 1+
Afflicted Bone+
  • Arzuros
  • Lagombi
  • Volvidon
Anomaly Investigation Level 31+
Afflicted Hide+
  • Great Baggi
  • Great Izuchi
  • Kulu-Ya-Ku
  • Great Wroggi
Anomaly Investigation Level 31+
Afflicted Monster Hardbone+
  • Aknosom
  • Barroth
  • Basarios
  • Royal Ludroth
Anomaly Investigation Level 31+
Afflicted Dragon Blood+
  • Bishaten
  • Daimyo Hermitaur
  • Khezu
  • Tetranadon
Anomaly Investigation Level 31+
Afflicted Carapace+
  • Blood Orange Bishaten
  • Jyuratodus
  • Shogun Ceanataur
  • Somnacanth
Anomaly Investigation Level 31+
Afflicted Scale+
  • Anjanath
  • Pukei-Pukei
  • Rathian
  • Tobi-Kadachi
Anomaly Investigation Level 31+
Afflicted Claw+
  • Almudron
  • Aurora Somnacanth
  • Goss Harag
  • Rakna-Kadaki
Anomaly Investigation Level 31+
Afflicted Fang+
  • Barioth
  • Garangolm
  • Mangamalo
  • Nargacuga
Anomaly Investigation Level 31+
Afflicted Dire Scale
  • Astalos
  • Mizutsune
  • Rathalos
Anomaly Investigation Level 51+
Afflicted Dire Bone
  • Lunagaron
  • Magna Almudron
  • Tigrex
Anomaly Investigation Level 51+
Afflicted Dire Horn
  • Diablos
  • Seregios
  • Zinogre
Anomaly Investigation Level 51+

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