Hello Games has released a new update for No Man’s Sky called Sentinel and it brings with it a complete combat overhaul, new enemies, improved AI, new lore and missions, active camo, a Sentinel headquarters, and so much more.
The update is now live on all platforms where you can play No Man’s Sky and Hello Games has released a new trailer to showcase all that awaits you in Sentinel. One of the biggest highlights of the update is that a mech can now accompany you on your galactic journey – it’s like having a dog except your dog is a massive mech that you can also ride in. Neat. You can see that and much more in the Sentinel update trailer below:
“The Sentinel update brings an overhaul of the combat systems in-game and enemies you meet, to create something much more challenging and exciting,” Hello Games founder Sean Murray writes in a new blog post. “No Man’s Sky is a game about exploration, but our universe has always been one filled with hazards and danger. Sentinels police the planets you explore, and have long been an element of the game we wanted to make more interesting, deep, and fun – whilst also allowing players to defeat and overcome them in a more meaningful way
Fortunately, this update comes with a huge array of combat improvements and enhancements for the battle-scarred Traveller. You have access to new weapons and upgrades, like the high-energy Neutron Cannon, an active camo cloaking device, and a new electrifying stun grenade. You can even install an AI in your own Minotaur Exomech and have it protect you in combat.”
Sentinels across the game are more formidable now, too, Murray writes. You’ll need to fight against new elite classes of drones, including heavies, summoners, repair units, and even Hardframe Exomechs as well. Sentinels can deploy their own mobile energy shields to block incoming attacks and they’re equipped with new weaponry like terrain-destroying grenades and plasma-powered flamethrowers that make the fight against them all the more difficult.
No Man's Sky
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