Sonic Frontiers' director Morio Kishimoto has acknowledged that the game still has responded to the reviews from both critics and fans, acknowledging that the game still has "a long way to go"
After five years of waiting, Sonic Frontiers finally launched earlier this week, giving fans of the Blue Blur a whole new type of open-zone experience. Although it's already achieved the highest user score of the series so far, critics weren't quite as positive about it, with a pretty wide spread of scores across the board, ranging from scores as low as four out of ten to some outlets giving it a nine.
Even if the overall Metacritic score of 72 is one of the most positive critical responses to a Sonic game in some time, it seems that Sonic Team isn't quite as happy about it as director Morio Kishimoto has responded to the reception by saying that the game still has "a long way to go".
Kishimoto said, "I'm sorry I couldn't contact you because I've been busy since the release date. I'm relieved that the release date has arrived and that it seems to have reached everyone safely. We are checking the opinions of the critics and everyone. As you pointed out, we still have a long way to go, and we take this seriously as a global playtest."
Although this might seem a little severe considering Sonic Frontiers did review quite well overall and certainly seems to have made a great impact on fans of the series, it's worth noting that Sega previously said in an investor QA panel that it was expecting high scores from Frontiers.
Back in May, Sega said, "If the game gets a high score, it can become a must-buy game, and possibly generate synergy with sales, so we are currently working hard to improve the quality of the game toward its sales for the holiday season". It's also natural for a director and their team to want the best for their game, so it makes sense for Kishimoto to express interest in improving it further.
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