After a period of uncertainty, Terraria is now available on Google Stadia. In early February, the co-creator of the 2D action adventure game called off development after he had been locked out of his Google accounts for what he said was no discernable reason. Today, Terraria comes to Stadia with the Journey’s End update, as well as all content from 1.3.1 through 1.3.5.
Andrew Spinks originally used the Terraria account to ask for help in mid-January, with no response. After receiving no response from Google, Spinks stated that the game was officially cancelled, writing “I absolutely have not done anything to violate your terms of service, so I can take this no other way than you deciding to burn this bridge. Consider it burned.”
On Feb. 27, Eurogamer spotted an update on the Terraria forums where Re-Logic stated the release was no longer canceled and was under certification review. “As you may have noticed, we had a ton of issues to kick off the year stemming from the locking-down of Redigit’s entire Google account in early January,” the statement read. “After a month of pushing (and with the immense support of our fans), Google finally reached out and was able to provide a lot of transparency around the situation and to restore access to all of our accounts.”
The statement continued: “Due to the hard work the Stadia team has put in — as well as our partners at 505 Games — we have decided that we will allow the upcoming launch [of] Terraria on Google Stadia to proceed.”
Terraria was released by Re-Logic on PC in 2011, and has since been ported to consoles and mobile platforms, including the Google Play store. DR Studios, part of the 505 Games group, is behind the port of Terraria to Google platforms.
On Feb. 1, Google announced that its Stadia Games and Entertainment development studio was closing, which leaves Stadia as a platform for third-party games. There are over 100 games available for the service, which launched in November 2019.
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