Chlorine map in CSGO: An inside peek at an exotic new battleground

Counter-Strike: Global Offensive‘s (CSGO) March 31 update introduced two new maps to the casual and scrimmage pools. Named Anubis and Chlorine, the maps take influence from exotic lands. Both additions were winners of Mapcore’s 2019 Exotic Places CSGO map contest. Take a stroll with Daily Esports as we break down essential areas of the map.

CSGO’s new Chlorine map

Credit: CSGO/Mapcore

Chlorine, designed by Lizard and TheWhaleMan, is set in an abandoned water park. Furthermore, it features a Mayan-inspired backdrop. The park’s sunset lighting makes for beautiful textures and shadow details throughout. Chlorine’s overall design seems better suited for casual than competitive play. The uneven elevation throughout may take some time to get used to, but it makes for fun gunfights. As a player traverses Chlorine, they’ll notice several bridges, sneaky peek spots to keep tabs on the enemy, and KZ-friendly jumps.

CT and T spawn

CT spawn has three entrances to various parts of the map. When a player looks straight ahead, they’ll notice a doorway that leads to mid. Turn to the right side and you’ll notice a tunnel called “Crazy River” that leads to the B bombsite. Similarly, the left-side tunnel titled “Lazy River” takes players to the A bombsite.

View from T spawn

Compared to Chlorine’s CT spawn, T spawn is smaller and has only two pathways. The left-side path leads to “Sneak Temple,” where you’ll meet a winding dragon tunnel. The center-right path leads to mid and A site. A fun addition to T spawn is the speaker pole, which plays ambient animal sounds when stood under.

B site

Underneath a simulated starry sky lies the B bombsite for Chlorine. The site features decorative totem poles, trees, and boxes to fight around or jump off of. B is enclosed and the smaller of the two plant sites.

Both CT entrance views

There are two entrances into the B bombsite from CT spawn. The image above shows both views from CT spawn. The left image is the main entrance from CT, while the right image is looking down onto the site from B’s heaven view.

View from the main entrance coming from T spawn

There’s one main entrance into B site from T Spawn, pictured above. There is another entrance from the mid area; however, it requires moving through a more dangerous area of the Chlorine map.

A site

The view of A site from CT spawn

On the other side of the map is A site, tucked beside a massive water slide. With the sun beaming into the main entrance, the CTs have a quick view of the plant region. Looking at the bomb site, it’s pretty small compared to the zone on other CSGO maps and is tucked on the left side from CT spawn.

The entrance into A site from T spawn.

Thus concludes the Chlorine map tour in CSGO! Stay with Daily Esports for all CSGO news.

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How to beat Turffield Gym in Pokémon Sword and Shield

Once you have chosen your starter and begun your journey in Pokémon Sword and Shield, you will start the Gym Challenge. The Gym in Turffield City is the first one you will have to beat. Here’s how to do it.

When you enter the Stadium, you will need to go to the NPC at the gate and accept the Gym Mission. Each gym has a different “mission” that you must complete before you can battle the leader. The mission in Turffield Gym involves herding Wooloo and battling trainers.

Turffield’s Gym Mission

To herd the Wooloo in the gym, you need to bring the Wooloo to the blue areas on the ground by slowly pushing them. Once you progress to the second zone, there will be a Yamper that scares the Wooloo. Try to avoid the Yamper or use him to help push the Wooloo towards the zone.

In addition to herding Wooloo, you will also have to battle several trainers during the Gym’s mission. Every trainer in the Turffield Gym uses Grass-type Pokémon. Grass-types are weak to Fire, Flying, Poison, Bug, and Ice-type moves. Some of the trainers will use Grass/Poison-types like Oddish and Budew, so Flying and Fire are the best options.

If you started with Scorbunny, this gym shouldn’t be difficult. If you didn’t, you can catch a Rookidee on Route 1 that will help you against the gym. Just make sure you teach it at least one Flying-type move.

The Turffield Gym Leader is Milo, who has a level 19 Gossifleur and a level 20 Edlegoss that he will Dynamax. Both of these Pokémon are mono Grass-types. If you have a Rookidee or a Scorbunny with a Flying or Fire-type move, you can Dynamax it and use Max Airstream or Max Flare to easily beat Milo’s Pokémon.

When you beat Milo, he will award you with the first badge and send you on your way to fight Nessa in Hulbury.

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How To Get The Shovel In Animal Crossing: New Horizons

Animal Crossing: New Horizons takes place on your very own deserted island, and as such, you’ll have to do some hard work and heavy lifting for some of the things you want. That requires tools. While the game gives you most of the tools you need right away, the shovel is notably absent from the start. Here’s how to get it.

Unlocking The Shovel

First, you’re going to need a fishing rod or a net. Catch five different bugs and/or fish and give them to Tom Nook at Resident Services. He’ll call up his friend Blathers the museum curator, and Blathers will show up on your island the next day. There’s nothing you can do to accelerate this part, so you’ll just have to wait.

Once Blathers has set up his tent, go talk to him–he’ll give you the DIY schematics for the shovel so you can dig up fossils, but there are other uses for the shovel too. (Blathers will also give you a DIY recipe for the vaulting pole, which will help you get across rivers.) Read on for more details.

How To Craft A Flimsy Shovel

  • Requires: 5x hardwood

You’ll need 5x hardwood to craft the flimsy shovel, so take a flimsy axe to some trees to get wood (don’t worry, it won’t chop down the tree). Once you have enough, you can craft a flimsy shovel at any DIY bench. As its name suggests, the flimsy shovel will break after a few uses. You can buy a new one from Timmy and Tommy, craft another using 5x hardwood, or opt for the more durable standard shovel.

How To Craft A Shovel

  • Requires: 1x flimsy shovel, 1x iron nugget

The shovel is a more durable version of the flimsy shovel, which you can craft at any DIY workbench with just 1x flimsy shovel and 1x iron nugget.

How To Use The Shovel

To use the shovel, simply equip it from your inventory or your tool wheel, if you’ve unlocked it. Press A to dig a hole and press A again to fill the hole. You can also press Y to fill the hole without the shovel, which is great if your shovel breaks or you don’t have one equipped.

The shovel has several purposes, which we’ll outline below.

Hitting Rocks

One of the shovel’s primary uses is mining for crafting resources like stone, clay, iron nuggets, and the rare gold nugget. Do this by hitting the shovel against the light gray rocks around your island or on Mystery Tour deserted islands. Keep hitting until the rock stops spawning items. If you’re lucky, you might hit a money rock, which will spawn bells.

You can also use the shovel to shatter rocks, but we don’t recommend doing this on your own island right away, as you will need to stock up on stone and iron early on. They take a full day to respawn and will come back in a random location. If you’re on a deserted island or can afford to lose a rock for a day on your own island, you can eat a fruit to gain fruit power and then use the shovel on a rock. If you change your mind, don’t forget that your fruit power will remain active until you use it up–you can see your fruit power in the corner after you eat a fruit.

Unearthing Fossils

As Blathers will explain, you can use the shovel to dig up fossils and other treasure, which you can spot by the x-shaped cracks in the ground. Right now, the Bunny Day event is live, so you’ll probably be digging up tons of Earth eggs too. Check out our list of Bunny Day DIY recipes so you know what to do with them.

Digging Up Money

Sometimes you can find money in the ground, marked by a glowing beam of light. You’ll get 1,000 bells if you dig it up with your shovel, but if you bury bells in the same hole, it will eventually grow a money tree. Shaking a money tree produces more bells. If you’re willing to wait, find more details about how to plant a money tree and other tips in our Animal Crossing money-making guide.


You can use the shovel to dig up flowers and trees to replant elsewhere. If you want to dig up a tree, you have to eat a fruit first to get one fruit power. One fruit will let you dig up one tree–eat one fruit for each tree you plan on digging up.

To grow plants, dig a hole and bury fruit or seeds. Learn more about the ins and outs of gardening in our hybrid flowers guide.

Finding Clams

Manila clams are used to craft fish bait. You can spot them on beaches by the little water squirts in the sand. Simply dig up the area where you spotted it and you’ll find a clam. Since they’re so small, your aim might be off, so just keep trying.

For more info on Blathers’ museum, see our museum unlock guide. You can also check our guide to your first day in Animal Crossing: New Horizons for more details on the early unlocks you should get. And if you want more guides, check out our Animal Crossing: New Horizons guide hub.

Animal Crossing: New Horizons News And Guides

  • Animal Crossing: New Horizons Eggs — How To Get Each Type For Bunny Day
  • Animal Crossing: New Horizons Fish Guide
  • Animal Crossing: New Horizons Bug Guide
  • Animal Crossing: New Horizons – New Fish And Bugs In April
  • How To Crossbreed Flowers In Animal Crossing: New Horizons

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Startup fundraising in a meltdown environment

The takeover offer that was in the works for over a year was supposed to arrive on February 14 but didn’t. Your contact at the company informed you they needed more time to “go over the numbers.”

Discussions with a strategic partner and potential investor have slowed to a stop.

A few months ago, your lead investors begged you to reject “low-ball offers” in the hundreds of millions. At the time, you had multiple bidders and ample interest from venture capital funds looking to participate in your Series A, B, or C. Now there is radio silence.

Investors in startups like to talk about the “special sauce” that makes a startup unique – the alchemy of technology, leadership, vision, scale, and product/market fit that makes a startup uniquely qualified to corner a market, or corner the market long enough to make everyone rich.

Today’s economic conditions are wartime conditions. Nobody in the developed world has managed through a war in a long time. There is no “special sauce” to raise money in wartime conditions, but some will manage it well, and many more will fail.

The instinctive reaction of most startup founding teams will be to delay their round. Startup valuations are in part built on good vibes and fear of missing out. Good vibes are hard to come by when thousands of people are dying, the living remain cooped up in their homes, and the economy sprints into reverse. The fear of sticking out has replaced the fear of missing out. A reasonable person could argue, why swim against the tide? Delay the round.

Delaying may not be a bad strategy if you are convinced that your company will be in a better position six months down the road. “Better” is defined by more traction with customers, longer runway, and better financing market conditions. No matter how much progress you made with customers in the previous six months, it will be extremely difficult to get commitments for substantial orders in the next six months, at least with enterprise customers. Unless you are among the very rare, you can expect revenues to be lower, your runway to be shorter, and your cash reserves to be depleted. Not exactly a “hot” investment.

In a situation where you are damned if you do and damned if you don’t, the best policy is honesty. Tell your existing investors that, as hopeful as you are that the situation will become better in the next six months, chances are that it won’t drastically change for the better given customers’ current reticence to commit and your limited runway.

Then comes the hard part: Explain that the future will not stop, despite the current crisis. Humans always find a way to work around challenges, and we will do the same with the coronavirus. If your crop of investors liked your vision, your team, your technology and your market before the coronavirus, you should explain that nothing has fundamentally changed, except the time horizon. Suggest that you work together to meet the new time horizon.

Good investors are realistic. As scared as they may be at this moment, they know that the world will not end and that they will need to invest their partners’ money somewhere. If they don’t, they need to find another job.

Investing is all about confidence. You can’t control the market, but you can control how your company reacts to it. Investors want to see a realistic plan for cashflow, product development, and business development, with measurable goals. They want to see a team that can execute that plan, and the best predictor of future success is past success. In times of crisis it all comes down to fundamentals — management competence inspires investor confidence.

Convincing existing investors to support you in some tangible way during this period is critical to your future ability to attract new investors. Impressive examples are Exor NV’s $200 million investment in Via Transportation Inc. and the recent $240 million investment in Lilium led by Tencent, including other previous backers Atomico, Freigeist and LGT.

No matter how many zeros are involved, this is the time for your existing investors to step up. If you can’t convince those who know your business best that you are worth supporting through this period, you will have little chance of raising a new round once the coronavirus smoke clears.

Milan A. Račić is a co-founder of Gideon Brothers, a robotics and AI company in Europe.

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Run Around With Dogs In Bark Park, Coming Soon to iOS

Bark Park is coming to iOS mobile to let you enjoy the great outdoors with your pooch while being stuck inside.

Dog parks in many parts of the country are closed due to the coronavirus. It’s not that dogs can carry the virus, but it is the case that dog parks tend to be social congregating zones for both people as well as dogs, so unfortunately, they gotta close down until we get this whole pandemic under control.

In the meantime, you can play Bark Park to get that dog park feeling without leaving your home. Sort of.

Bark Park is a territory control multiplayer game for iOS. Since you’re a dog, territory control, in this case, means peeing on a tree–pee on the most trees and you win. The game starts with a mad dash to a central fountain to drink, then an equally mad dash to a tree in order to relieve yourself. Continue until one player has the most trees when time runs out.

Of course, there are several dog-centric attacks that can trip up your opponents. One is the ability to defecate, which will naturally drive nearby dogs to stop what they’re doing in order to either investigate and/or roll around in the freshly laid filth.

There are several dogs (and also a pig and duck) to choose from, and you can also customize your dog with a hat and costume. No word on monetization, but expect these costumes to not come cheap.

Bark Park arrives on iOS on April 8th.

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You Can’t Buy Cards In Artifact 2.0

In Artifact 2.0, you can’t buy cards. Period.

So when Valve decided to take down Artifact, one of the primary complaints that players had against the game was the way it was monetized. You couldn’t get new cards from just playing the game, and instead, you had to buy card packs like you would in real life. But unlike in real life, you couldn’t trade those cards to other players to get the cards you wanted.

This meant that the richest players had the best decks because they could afford to buy as many packs as necessary to make the best deck while everyone else had mediocre decks that couldn’t compete.

There were a lot of other problems with Artifact, but being “pay-to-win” was the big one. Valve eventually changed Artifact to allow players to trade cards, but by then it was far too little too late and the game was taken down to be completely redesigned.

Fast forward to today and we’re getting details on just what that redesign entails. And what it entails is a monetization mode completely divorced from purchasing cards.

“We have some ideas about what we’d like to sell, but none of them are cards/packs,” writes Valve in their recent announcement, confirming the only way to acquire new cards is by playing the game.

This is huge and is bound to make Artifact fans happy. Check out the Steam page for full details on Artifact 2.0 and how you can get in on the closed beta.

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Halo Infinite May Be In Trouble (Due To COVID-19)

Halo Infinite has been set to be one of the first flagship titles on the upcoming Xbox Series X, though it appears the game’s development has been affected by the destructive novel coronavirus, COVID-19.

Head of Microsoft Studios Matt Booty released a statement that acknowledged the challenges brought about by COVID-19. In the statement, Booty said that, while Xbox is committed to delivering high-quality content to its fans and consumers, it also remains conscious of those who are part of the Xbox Game Studios development teams. As the developers’ health and safety remain vital and integral in Xbox’s decision-making, Microsoft and Xbox Game Studios are “supporting our studio leaders to make the right decisions for their teams and their individual games during this challenging time.”

RELATED: Halo: Infinite Will FAIL Without A Battle Royale Mode

While nothing had been said about Halo Infinite‘s release date or that of any other Xbox Games Studios-developed title, there are implications within Booty’s statement that suggest potential delays. While Halo Infinite developer 343 Industries indicated in a blog post that development was on track for its projected release, the virus may “get worse before it gets better.”

No official changes have been made at this time, but this statement prepares readers, in a way, for any delays made to Halo Infinite or any other Xbox Games Studios-developed titles.

As COVID-19 has been determined to be one of the most infectious viruses, companies have made appropriate decisions to accommodate the unfortunate decision. From shifting to a “work-from-home” model to delays, gaming industry companies have found ways to work around the impacts of the virus, though it will likely continue to have impacts from here on out.

The coronavirus has already had numerous impacts where gaming events are concerned. From the cancelation of E3, leading to a Microsoft digital Xbox event and the cancelation of the Taipei Game Show, the novel coronavirus is rearing its ugly head all across the gaming industry. Of course, while it’s understandable to be depressed over a particular game’s delay, it’s important to keep in mind that the health and safety of those who are heading the development of affected games are of utmost concern.

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ARMS In Smash Actually Gives Hope For Waluigi & Rayman

Nothing says the start of Super Smash Bros. Ultimate Fighter Pass 2 like the inclusion of a fighter from a three-year-old fighting game.

The announcement that the next Super Smash Bros. fighter would be an ARMS character was one that confused us all. It was a very surprising move, and the fact that we know the series but not the character now is even weirder. Well, maybe not weirder than the fact that we’re getting an ARMS character as DLC in 2020, but still.

ARMS is a game that has barely even been discussed for years, so the fact that it will be revived in such a strange way is… well, it’s strange. But it also proves something else. Anyone can be a DLC fighter.

The rules for who could and couldn’t be a fighter in Super Smash Bros. were always up for debate. Could being a Spirit stop a character from being a fighter? What about an Assist Trophy? Do the DLC fighters have to be tied to some sort of a promotion or deal? Well, the answer is now clear: Nothing can stop Sakurai from adding whoever he (or Nintendo) wants. Thus, while characters like Goku (y’all just need to stop with that) still aren’t possible, pretty much anyone in the gaming realm is a possibility.

ARMS already has an Assist Trophy and multiple Spirits in the game. Yet the DLC fighter is likely to be one of the more popular characters like Spring Man, Min Min, or Twintelle. All of whom already appear as a Trophy and Spirits. This proves there are no major criteria that a character has to pass to become a Smash Bros. fighter. Sakurai has pretty much free reign to do whatever he wants in the character department, and that is really how it should be.

We don’t even know who the ARMS representative will be, but at this point, the most exciting thing about the Fighter Pass is who we’re going to get next. Waluigi? Rayman? Geno? Being Spirits or Assist Trophies is no longer stopping them.

The fate of Super Smash Bros. and its DLC are now more up in the air than they’ve ever been, but that’s what makes it so great. We have no idea who will be coming to spar with Isabelle next, and that’s amazing.

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World RX to launch Esports in partnership with Motorsport Games

The World Rallycross Championship has announced an Esports series for its real-life drivers as well as sim racers, in partnership with Codemasters and Motorsport Games.

The RX Esports Invitational aims to replace the real-life events postponed due to the coronavirus pandemic.

Its first race will replace the season-opener at Catalunya on April 19 using Codemasters’ DiRT Rally 2.0 on PC gaming platform, Steam.

A number of the World RX drivers will be taking part, with the exact drivers taking part to be confirmed at a later date.

Gamers can join the professional drivers by setting the fastest time across a six-lap race around the virtual Catalunya circuit.

To enter, PC Steam players should go to the ‘My Teams’ section of DiRT Rally 2.0 on Saturday 28th March from 10am (GMT) and select the specially-marked promotional FIA World Rallycross tile from the Events screen.

“With so much of the sporting world currently unable to compete, it’s great to see the gaming community come together for virtual tournaments which offer some light relief during these uncertain times,” DiRT Rally 2.0 game director Ross Gowing said.

“We’re excited to be a part of the RX Esports Invitational and look forward to seeing pro drivers and fans take to DiRT Rally 2.0 in a competitive, yet fun, environment.”

The previous DiRT Esports event took place at the 2020 Autosport International Show and boasted a $10,000 prize pool.

“This partnership with the FIA World Rallycross Championship is further evidence of Motorsport Games’ commitment to rights holders in helping them engage with their fans during this very difficult time,” Motorsport Games CEO Dmitry Kozko added.

“It is also a continuation of our excellent relationship with Codemasters, which has already seen us manage and broadcast the DiRT World Championship earlier this year.

“Combining our best in class esports technology and competition management expertise with real World RX drivers and commentary talent will create a thrilling spectacle for the fans.

“The fact that online racers are also able to take part, and potential race against their heroes, takes the fan engagement to the next level. It’s going to be a great show.”

Motorsport Games also operates and broadcasts Veloce Esports’ #NotTheGP series, the Le Mans Esports Series and the eNASCAR Heat Pro League. Further partnerships will be announced shortly.

Related video

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Become A Fishing Master In New Horizons By Closing Your Eyes (Seriously, It Works)

It might sound crazy, but try closing your eyes the next time you go fishing in Animal Crossing: New Horizons. Oddly enough, you’ll probably catch more fish — and most of the internet agrees that the unorthodox technique works.

A recent thread on Reddit pointed out the benefits of “blind fishing.” When you cast your line out in New Horizons, there are two ways the game sends feedback about what’s going on under the water —visual cues and audible cues.

The visual cues include the fish swimming towards the bobber and it subsequently going underwater if a fish is hooked. Players who fish based on visual feedback tend to reel the line in before the bobber goes under. Watching the fish swim towards your line gets you ready for the bite, leading to an early button push — and a failed fishing attempt.

Audible cues, on the other hand, don’t have the same sort of anticipation. Just close your eyes and listen for the two different splashes. Try it out for yourself, and you’ll notice an improvement right away. Instead of preparing to reel the line in you’ll simply react to the audible cue when necessary.

Now if only there was a surefire way to stop catching Sea Bass.

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