Valve is the sort of studio that will only create new entries in its beloved franchises if they feel truly necessary. Each new project must be a step forward, a justified expansion that does something new in the medium instead of retreading old ground simply to advance a narrative cliffhanger. This is the philosophy that […]
An Interview With Narita Boy’s Director On Metroidvanias, Immersion, And The 80s
Narita Boy – the 80s-styled platformer from indie developer Studio Koba – launched last week, receiving mostly favorable reviews, including our own. From its pixelated, neon aesthetics to its surprisingly emotional underlying story, Narita Boy is an unapologetic love letter to the 1980s that will definitely invoke moments of nostalgia for those who experienced the […]
Exclusive Interview: The details behind Celebrity Esports’ CES Superstar League – Esports Insider
As esports continues to develop and grow, organisations, tournament operators and publishers have prioritised attracting a mainstream audience. Over the last couple of years, publishers have struck deals with traditional media partners to broadcast esports competitions, such as League of Legends and Rocket League being aired on the BBC iPlayer. Organisations have also signed famous […]
Unity CFO Kim Jabal interview: Understanding the tradeoff between market share and profits
Unity Technologies recently reported better than expected earnings for the fourth quarter ended December 31. It reported revenues rose 39% to $220.3 million, but the company still reported a loss from operations of $80.8 million, wider than its loss of $48.6 million a year earlier. But Unity’s new investors (the company went public at a […]
Hitman 3 Interview – The DNA Of An IO Interactive Game And What It Means For The Future Of Hitman And Bond
Hitman 3 is out and it landed like a precision sniper shot from 500 meters. IO Interactive took the plunge into self-publishing for the final installment in Agent 47’s latest trilogy and it paid off, becoming an immediate sales success. The wins don’t stop there for the Denmark-based studio, though. The developer recently announced that it’s […]
Mundaun Interview: Solo Creator Talks Folk Tales, The Shining, And Indie Horror Dev Advice
For any fan of horror games looking for something a bit off-kilter to satisfy that Scare Scratch, Mundaun is something you should keep your eye on. It’s an upcoming indie title that boasts a few unique aspects that will pique your interest if you’re growing bored of the typical recipe for horror games. TheGamer had the good fortune […]
Interview: Nolan North Talks Doing Improv For Dirt 5 (And Dishes On The Uncharted Movie)
If you know anything about gaming, you know Nolan North. The prolific actor is best-known for his iconic turn as Nathan Drake in Naughty Dog’s blockbuster Uncharted series, but has also lent his talents to countless other roles over the years. But his latest performance, in Codemaster’s Dirt 5 (out November 6th,) isn’t what you […]
Warzone Morte – An Interview With Actor Fabio Rovazzi
Morte is the newest operator in Call of Duty: Warzone. A Sergio Leone-inspired gunslinger, Morte serves as a love letter to the spaghetti Western genre — a genre beloved to his voice actor, Italian rapper and entertainer Fabio Rovazzi. We recently had a chance to chat with Rovazzi via Skype, where we discussed Morte, Will […]
An Interview With Sam Lake About Alan Wake's 10-Year Anniversary And What Comes Next For Control
Sam Lake is the writer behind most of Remedy Entertainment’s story driven adventures. Not only did he pen the words that brought Max Payne to life, he’s also the face of the character. Lake then helped create the stories for Alan Wake, Quantum Break, and Control. He’s one of video games’ great storytellers, giving us a […]