Former Oculus CTO Has Doubts About PSVR 2’s Chance for Success – Road to VR 02/02/2023 The Entire VR Industry in One Little Email The Daily Roundup is our comprehensive coverage of the VR industry wrapped up into one daily email, delivered directly to your inbox. John Carmack, former CTO of Oculus and key player in the VR startup’s genesis story, says Sony’s upcoming PSVR 2 headset may be see a bumpy road to adoption based on its high price and potential for scattershot geographic distribution. Carmack seems to really like PSVR 2’s hardware from a technical standpoint; the headset’s 2,000 x 2,040 per-eye OLED displays combined with PS5’s ray tracing performance might deliver some notable gains when it comes to motion-to-photon latency, meaning the console’s GPU may yet be able to deliver more compute overhead for developers. As a legendary programmer and one-time spearhead of Meta’s mobile VR hardware, it’s just the sort of thing Carmack typically thinks about when it comes to virtual reality headsets. In a recent tweet, where he lauded PSVR 2’s potential graphical gains, Carmack says he actually doesn’t expect PSVR 2 to be “very successful at $600”: Releasing on February 22nd, PSVR 2 carries a price tag of $550, which after sales tax puts it somewhere close to $600 out-the-door in most states. That’s a fair jump past Quest 2’s $400/$500 price tag, depending on whether you buy the 128 GB or 256 GB version. Former Oculus CTO John Carmack | Photo courtesy Meta Still, this doesn’t take into account the all-in price to actually play PSVR 2, which at $400 for the PS5 Digital Edition and $500 for Console with disc drive, puts it somewhere north of $1,000 for everything required. But what about Sony’s impressive global reach with PS5? In a follow-up tweet, Carmack mentions that PS5’s admittedly large global footprint, now tallying 30 million consoles worldwide, isn’t nearly as important as having a higher concentration of devices spanning a smaller geographic area. “Addressable market size matters much more to developers than global coverage. A 5M market size distributed across every country is much less attractive than a 10M market in a smaller set of countries. In fact, equal sized markets would favor fewer countries — less work.” SEE ALSOVR Industry Luminary John Carmack Quits Meta, Calling it “the end of my decade in VR” Carmack doesn’t appear to be playing favorites either; he similarly critiqued Meta Quest Pro recently for its “dubious price point,” something which has skewed Meta’s latest and greatest away from consumers and more towards the mixed reality headset as a work productivity device. Doubts about PSVR 2 seem to be mounting the in few weeks preceding its February launch. Public perception was recently injected with a heavy measure of uncertainty about its pre-order performance. A Bloomberg report earlier this week claimed Sony had slashed production forecasts of PSVR 2 by half to just one million units expected in the first quarter, something Sony has now refuted. Looking to learn all about PSVR 2 before it launches this month? Check out our top articles covering games, hardware previews and more: Hands-on: Across-the-board Improvements Are Coming to Sony’s VR Headset Launch Day Games Revealed, 30+ Titles Including ‘Horizon’, ‘Resident Evil Village’ & ‘Gran Turismo 7’ Every Game Getting a Free PSVR 2 Upgrade (so far) PSVR 2 Unlikely to Ever Work on PC, Says Creator Behind PSVR 1 Compatibility Driver Source: Read Full Article