Nintendo confirmed that Pyra and Mythra from Xenoblade Chronicles 2 will join Super Smash Bros. Ultimate as its next DLC fighters during the Nintendo Direct on Feb. 17.
Pyra and Mythra will be the fourth DLC characters released as part of the Fighters Pass Vol. 2 and the 10th DLC characters overall. Music from the Xenoblade series and a new stage will accompany these characters in the next Challenger Pack.
Its reveal trailer confirmed that Pyra and Mythra work together as a two-in-one character in Smash Ultimate. The two characters can switch between one another, akin to Sheik and Zelda in Melee, albeit with a quicker transformation. They will release this March, although the exact date has not yet been confirmed. Smash Ultimate director Masahiro Sakurai confirmed on Twitter that more information about the characters would come soon.
More about the newest Smash Ultimate characters: Pyra and Mythra
Pyra and Mythra are two of the main characters of Xenoblade Chronicles 2. They both come from a Legendary Blade called Aegis and can freely switch places, just as they will be able to do in Smash.
Both characters use moves that reflect what they can do in the Xenoblade series. Pyra can use Flame Nova, Prominence Revolt and Blazing End. Meanwhile, Mythra can use Lightning Buster, Photon Edge, Ray of Punishment, Chroma Dust and Foresight. In addition, Xenoblade Chronicles 2’s primary protagonist, Rex, joins these characters to assist in their Final Smashes: Burning Sword for Pyra and Sacred Arrow for Mythra.
Some prominent players have expressed interest in trying out Pyra and Mythra, including Ultimate’s incumbent No. 1 offline player, Leonardo “MkLeo” Lopez Perez. However, many others are dissatisfied with the inclusion of another sword character, one of Smash’s most common character archetypes.
Pyra and Mythra’s inclusion in Smash was the opening announcement of a long-anticipated Nintendo Direct. It was the first full-length general Nintendo Direct since Sept. 4, 2019. In the past year, Nintendo has instead made announcements through smaller Directs focused on individual games or groups of games.
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