ARK Survival Evolved update: Big PS4 and Xbox One patch notes news from Studio Wildcard

Developers Studio Wildcard has released a new ARK Survival Evolved update across all platforms today, April 22. The news was shared on Twitter by the support team, confirming that it would be arriving on PS4, Xbox One and PC at the same time. The big news for console gamers is that this latest build brings their version much closer to parity with PC players.

And things have been lagging behind ever since the launch of ARK Genesis back in early 2020.

So it will be seen as a welcome development to see the long list of changes and bug fixes listed in the new ARK patch notes.

One of the most notable changes everyone will see is that ARK’s latest event has now ended.

The Eggcellent Adventure is now over but Studio Wildcard has confirmed that they will be offering further bonuses this week.

A message from the Studio Wildcard support team confirms: “Today’s deployment includes various bug and exploits fixes for PC. Console players, check out the thicc patch notes as this client update brings Xbox and PS4 to (almost) full parity with PC. Yay!

“We’ve enabled 2x xp, taming, breeding and harvest now the event is over.

“We’ll continue to run these rates for the time being as a gesture towards our community as we all deal with isolation and stress during these rough times.”

As noted above, this is a massive update for ARK Survival Evolved on PS4 and Xbox One, meaning the patch notes are very long.

Studio Wildcard notes that this latest update brings the console version close that available on PC, so that should provide a guide on how much may have changed.

This follows a much smaller update going live earlier this month which included a new dupe protection and prevention system to the Official PC PvP Network.

This resulted in the removal of certain identified items along with the detection & removal of items moving forward.

This new protection system is live on all platforms and looks set to remain in place for the foreseeable future.

For a full look at today’s ARK Survival Evolved patch notes for PS4 and Xbox One, you can find the full list of changes below:

ARK SURVIVAL EVOLVED PATCH NOTES

MEKs

  • Fixed a bug where MEK pistol could damage players mounted on a dino
  • Reduced MEK pistol damage to players by 85%
  • Reduced MEK Pistol range by 25%
  • Prevented MEKs from being able to be stacked inside each other
  • Prevented MEKs from being deployed in the VR Mission

Snow Owl

  • Players recover 50% faster from the frozen state left by the Snow Owl dive
  • Removed the Snow Owl heal effect on enemy players and enemy-tamed creatures (wild creatures are still affected)
  • Snow Owl dive slow has been reduced to 2.5 seconds

Balance and QoL

  • Reduced the amount of element received by Red Crystals on Genesis by 33%
  • Increased the amount of materials harvested by the mining drill by 33%
  • TEK Shield now has a limited number of crafts (like other TEK blueprints)
  • Argents can no longer pick up smaller wild aggressive creatures in PvE
  • Ferox can no longer be trapped with a bola
  • Reduced cloning cost for the Giant Turtle
  • Reduced the number of insect swarms in Bog biome by about 25%
  • Added a cooldown between green rain insect swarm spawns.
  • Significantly reduced the frequency and slightly increased the duration of green rain in the bog biome
  • Reduced the bat spawns in the main volcano within the volcano biome
  • Reduced the Giant Turtle’s bubble-blowing attack when above ground
  • Adjusted (reduced) the Thyla cost for cloning
  • Parasaurs no longer detect bodies that are not visible or rendered
  • Improved hover skiff movement and operation on steep terrain
  • Increased the placement radius check for ocean platforms to prevent them from being placed next to enemy foundations/platforms

Levels, Terrain and Environment

  • Fixed 100+ holes, terrain, and level design issues across various maps
  • Made several collision improvements for meshes on Aberration
  • Fixed an issue with collision on several meshes
  • Fixed several mesh holes in various biomes
  • Made adjustments in areas near the volcano to fix rare instances where eruptions would instantly kill players/dinos
  • Added additional kill volumes to unintended playable areas
  • Modified the no-build zone in the main volcano cave
  • Adjusted the trajectory of lunar comets to prevent edge cases of players and dinos dying

Bug Fixes

  • Fixed an issue with TEK durability that prevented stat capping
  • Magamasaur no longer takes damage from lava on The Center
  • Fixed a mounting exploit with Magamasaur
  • Fixed an issue with Dedicated storage locking behavior on PvE (Players could withdraw items when it was “locked”)
  • Fixed a bug that allowed building within the boss arena on Valguero
  • Fixed several missing notifications on gather, retrieve, basketball, hunt, and escort missions
  • Fixed an exploit that allowed Ferox to clip inside enemy structures
  • Fixed a bug where Ferox Stats were being rerolled after first time transforming
  • Prevented itchy from stealing cryopods
  • Fixed a turret exploit with the Space Whale
  • Fixed multiple cases where the Bloodstalker couldn’t swing around Extinction
  • Fixed a damage exploit with Ferox
  • Ferox should now keep its imprint buff when in large form
  • Insect swarms now give chitin instead of hide
  • Fixed a rare case where the mining drill could damage the tek sensor
  • Activation/deactivation settings will now save on the tek alarm
  • Activation/deactivation settings will now save on the pressure plate
  • The lava on The Island in caves and the lava in the Wyvern trench on S.E. will no longer damage Magmasaur
  • Cryopods can be accessed in the HLNA Shop again
  • Fixed an exploit with cruise missiles that allowed them to bypass turrets
  • Fixed an edge case that caused the player to be destroyed when mounting an Equus and equipping its saddle
  • Fixed an issue that prevented players from receiving the mission buff in specific biomes (Bog/Ocean/Arctic)
  • Fixed the increased damage multiplier in various biomes
  • Fixed an issue that would prevent players connecting to OC servers
  • Re-enabled configuration to prevent Reapers from being transferred to Genesis.
  • Fixed a bug which prevented the Moeder boss fight from initiating correctly
  • Fixed a bug which prevent players from seeing Primitive+ servers
  • Fixed a bug with Cruise Missiles which caused them to detonate on the player firing
  • Fixed a bug which prevented MEKs from attacking structures
  • Fixed an exploit with the Rock Drake
  • Fixed multiple server crashes and server stalls
  • Fixed a bug with certain creatures attacking through structure walls
  • Reduced the Giant Turtle’s bubble-blowing attack on when above ground
  • Marked Valgeuro’s Ice Golem and Chalk Golem as unable to transfer
  • Valguero Ice wyvern class switched to Ragnarok Ice Wyvern
  • Fixed an exploit that allowed mission creatures to be used in unintended ways
  • Teleporting East in the Bog biome will no longer transport the player South East
  • Fixed an exploit which allowed certain creatures to attack structures through walls
  • Fixed a bug with the grenade launcher where it sometimes wouldn’t use all its ammo

Misc

  • Made multiple improvements to the Hexagon Exchange UI
  • Fixed a server crash
  • Fixed some configuration issues with the dynamic rates ini on non-standard official servers
  • Improved HLNA performance when crafting a large number of items
  • Improved localization on the Rockwell boss fight and end cutscene
  • Enabled several performance-related visual tweaks on wild Astrocetus
  • Improved the accuracy of HLNA cardinal direction when teleporting
  • HLNA teleportation logic now tries to avoid turrets, non-allied players, and hostile dinos
  • Improved several visual components of the mission UI (difficulty text, leaderboards, item lists, mission notifications)
    End of Eggcellent Adventure.
  • Enabling 2x harvest, breeding, XP and taming

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