Divinity: Original Sin II: All Source Masters And Where To Find Them

While progressing through the main storyline of Divinity: Original Sin II, players will encounter a quest called “Powerful Awakening,” during which you’ll have to earn three source points. To complete this, the player needs the teachings of at least two Source Masters.

However, there are several of them — some are somewhat decent, while others are downright evil. Generally, they’ll ask for something in return in order to teach you, so it’s completely up to you if you want to pay the price. Here’s where you’ll find every Source Master.

The Advocate

The Advocate is a powerful level 16 demonic lizard that you’ll find on Blohodmoon Island (in the western part, to be precise). He is open to teaching you the source, but it won’t be cheap, and you’ll have to pay the price. Whether you accept or not is entirely up to you!

This guy (or creature?) is perhaps the most malevolent of the seven Source Masters. The Advocate will offer to teach you if you annihilate all the Black Ring forces present around the elven Ancestor Tree. Help him out, and he will give you 1 Source Mastery. However, if you already have all three, The Advocate will give you one random Source Skillbook instead.


Almira is a level 15 succubus and sorceress you can find in Paradise Down. She normally sells a variety of Skills Books (Aerotheurge, Geomancer, Hydrosophist, and Pyrokinetic).

There are three different quests in the game involving Almira; those are “Unlikely Lovers,” “Almira’s Request,” and “The Key to Freedom.” If you complete all three of them, this succubus will arrive to pray for you during the final battle.

However, if you’re only after Almira’s Source Point, then you’ll have to complete the first quest (“Unlikely Lovers”). During that one, you’ll be tasked with either killing the Harbinger of Doom or with escorting Almira or her lover Mihaly to safety. Afterward, you can let this lady kiss you to obtain the Source Point.


Hannag can be found in Cloisterwood at Reaper’s Coast. She will most likely appear in the game before the “Powerful Awakening quest,” but it is not recommended to approach her until this moment.

This Source Master will agree to train you if you rescue her apprentice, but she will ask you to give up something in exchange: your talent for talking to animals, the Pet Pal talent if you have it by that time. However, if you obtain the talent AFTER accepting Hannag’s Source training, it will work as normal, and you can keep it.


You’ll find the demon hunter Jahan in Cloisterwood, at Reaper’s Coast. Jahan will offer to teach you after the player has completed the quest “A Hunter of Wicked Things.” During that one, Jahan will task you with killing no other than the evil demonic lizard known as The Advocate.

However, if the player decides to get his points from other Source Masters before approaching Jahan, he will give you the priceless Summon Inner Demon skill book instead of a source point. Some players argue that it’s better to get that skill book instead of the source point.


You’ll be able to find this lever 12 NPC in Wrecker’s Cave at Reaper’s Coast. But beware, he is one of the evil ones.

While Mordus has a talent for Source Vampirism, he is a first-class coward and will agree to teach you if you do not murder him after your fight with him. If you don’t murder the big guy, he will give you a voidwoken heart to eat, thus granting you another source point. Afterward, you can either keep your promise or kill him anyway.


Ryker, the assassin, can be found in the Stonegarden Mansion at Reaper’s Coast. He will agree to teach you if you complete his quest “A Generous Offer,” where you’ll be tasked with bringing him the tablet located in the Ancient Temple at the Blackpits caverns. The suggested level for this mission is 12 or 13, so keep that in mind before approaching Ryker.

Moreover, Ryker’s quest runs parallel to “Almira’s Request,” which is another quest in Divinity: Original Sin II where you’re tasked with retrieving the same tablet to give it to Almira. However, there is a way you can complete both missions if you’re willing to kill Ryker — which doesn’t seem like a bad idea since that is the objective of another quest in the game called “The Reluctant Servants.”

All you have to do is agree to help Ryker, get him the tablet, and he will give you the source point or the skill book. Afterward, just refuse to give him the object. Of course, doing so will make him hostile toward you, but you can kill him now and then take the tablet to Almira.


Saheila appears in various locations throughout the game. You’ll find her in the Caverns at Fort Joy during the game’s Act 1. Later on, during Act 2, she’ll be at the Abandoned Sawmill in the northern part of Reaper’s Coast.

Saheila will also appear during Act 3 just outside of the mother tree entrance (but this will only happen if Sebille is in your party). Finally, you can also spot her during Act 4 in Arx near the Cathedral of Lucian, but she won’t have any quest to give you.

This Source Master will agree to teach you after you’ve completed the quests “The Elven Seer” and “Burial Rites,” which will be available at Reaper’s Coast.

NEXT: 15 Isometric RPGs To Play If You Liked Divinity: Original Sin 2

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Miguel Amaro is a highly motivated person with a passion for knowledge and gaming who’s finally giving his newfound interest in writing a try. Before working as a writer, Miguel earned a Business and Administration degree and worked in Marketing. He is also trying to get to High Warlord in Classic WoW.

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