Microsoft’s acquisition this week of ZeniMax Media, the parent company of Bethesda, has brought with it ownership of several video game franchises. Included in that deal is The Elder Scrolls, a collection of games that includes the fifth chapter in the series, Skyrim, and its upcoming sequel.
In addition to those acquisitions there is also The Elder Scrolls Online, a massively multiplayer online role-playing game which began in 2014. Available on Xbox One, PC, and PlayStation 4, it’ll be business as usual for The Elder Scrolls Online even after Microsoft’s $7.5 billion purchase of it and the rest of the Bethesda game library.
“I want to take this moment to reassure the entire Elder Scrolls community that ESO will continue to be supported exactly as it was, and we fully expect to keep growing and thriving on each of the platforms that are currently supported,” Matt Firor, Studio Director of ZeniMax Online Studios, said in a statement. “We are very happy with the news, and can’t wait to see how the two companies working together can make ESO better for everyone.”
New content for The Elder Scrolls Online, in the wake of the Dark Heart of Skyrim storyline coming to a close, will arrive in November with the Markarth DLC. Revealed in a recent livestream event, Makarth will add a new zone to explore in the Reach, more challenging bosses, and a new solo arena on November 2 for PC and Mac. PS4 and Xbox One owners of the game will have to wait until November 10 before they can experience Makarth.
Microsoft’s announcement has come just a day before preorders go live for Xbox Series X and Series S. For more details, check out our Xbox Series X and Series S preorder guide.
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