Oil painting simulator Vermillion, available on PC VR and soon on Oculus Quest, is about as close to oil painting in real life as you’re going to get in VR. At least for now, anyway. But this new unassuming simulator app for VR headsets is doing something interesting — people who were previously uninterested in […]
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Interview: Erin Ashley Simon launches RKDO gaming apparel with PUMA – Esports Insider
Global sportswear brand PUMA has announced the launch of RKDO, a gaming and esports apparel collection with game industry personality and XSET Co-owner Erin Ashley Simon. The unisex collection debuts July 29th on PUMA.com and select retailers. RKDO consists of jerseys, hoodies, track pants, shorts, leggings, and a camper, ranging from $35 (~£25) to $100 […]
Interview: Voicemod CEO Jaime Bosch On Vtubing And Communication
If you’d have told me 20 years ago that people would construct virtual avatars and voice modulation to play video games for strangers online, I’d have had you locked up. Well, I was five, so I doubt I had that power – but the point is technology has come a long way in a short time. […]
Knockout City Interview – Turning Doo Wop Vocals Into A Futuristic Soundtrack
Although there wasn’t much fanfare surrounding its launch, Knockout City has already managed to pull in over 2 million players. While they’re running around doing everything they can to knock their opponents into oblivion, those dodgebrawlers are tuned into Pirate Radio – a fictional station that consists of several fictional bands. Believe it or not, […]
An Interview With Jack Wall, Mass Effect And Call Of Duty Black Ops’ Composer
“You know, I’m actually playing Mass Effect right now, because the Legendary Edition was released,” Jack Wall, composer of the first two Mass Effect games and the four most recent Call of Duty Black Ops games tells me. “I decided to get it and give it a shot. It’s just funny, how we implemented the […]
Interview: Ubisoft On The Making of Far Cry 6’s Anton Castillo
“You’re going to have moments with Anton and Diego where the player isn’t present. You’re going to get a window into how he really is, how he really behaves, and how he sees the world,” Far Cry 6 narrative director Navid Khavari tells me about Anton Castillo, the latest larger than life villain to headline […]
Interview: Sam Barlow Says Silent Hill "Doesn’t Need" Remaking, Talks New Spiritual Successor
“We called our Silent Hill sequel Project Doors internally,” Sam Barlow, Half Mermaid Productions founder and game director tells me, “Shattered Memories had a neat way of letting you open doors carefully and this may or may not have anything to do with that codename.” In November 2007, Silent Hill returned with Silent Hill: Origins – a […]
Interview: Molly Knox Ostertag on Girl From The Sea, The Owl House, and Finding Comfort In Queer Media
The Girl From The Sea isn’t afraid of being a queer story. It’s a tale that aims to explore the themes of innocent youthful love while not shying away from the messy reality of coming to terms with one’s own identity. We all grew up with misconceptions about who we are supposed to be, abiding […]
An Interview With The Solo Dev Behind Indie Runner Aerial_Knight’s Never Yield
“Development was pretty much done when I got a publisher. Originally, I had made this game a lot smaller with only a couple of levels, and Dan did three songs for me and I paid him in pizza and snacks and stuff like that.” Aerial_Knight’s Never Yield is an upcoming runner from Detroit-based developer Neil Jones, aptly […]
Exclusive Interview: Saber Interactive’s Adam Tedman On His Move From Rockstar, Growing The Studio, And Evil Dead: The Game
Adam Tedman, former Vice President of New Media at Rockstar Games, recently joined up with Saber Interactive as the new Head of Marketing. The move comes following the Embracer Group’s acquisition of Saber Interactive in early 2020, with the studio positioned in an exciting place for exponential growth – not to mention the highly-anticipated release […]