Why Fallout Fans Should Be Excited For Wasteland 3

Throughout the ‘90s, Brian Fargo was eager to create a sequel to his 1988 post-apocalyptic RPG, Wasteland. There was just one problem: Electronic Arts owned the rights. More importantly, EA wasn’t interested in funding a Wasteland sequel. In 1997, Fargo and his team at Interplay Productions got so tired of waiting on EA that they […]

Podcast: Should “salty” sim racers be banned for reckless moves?

Following a controversial series of incidents in the final few laps of the IndyCar iRacing Challenge last Sunday, the chatter in the sim racing world has been fierce about what consequences the drivers involved should face. Santino Ferrucci was quick to defend his actions after taking out Oliver Askew to deny the McLaren driver victory, […]

Warzone: Chests Should Guarantee Some Amount Of Cash

Warzone chests are no longer guaranteed to contain money and, as is becoming the norm with any change to the game, players aren’t happy. Warzone might have attracted 50 million players in its first month, but that doesn’t mean its developers are doing everything right. Infinity Ward seems reluctant to add something players want without […]

Ash’s Father Should Be Dead In Pokémon

After 20 years of following in his father’s footsteps, the best course of action to bring Ash Ketchum’s journey to a close might be to reveal his dad died long ago. Sending a ten-year-old out into the world unsupervised to hunt and capture wild animals might sound cruel, but it was all any of us […]

The Way Counter-Strike Should Be Presented: An Interview With Thorin And MonteCristo

The ever-growing esports industry has taken its place in the mainstream in recent years, from League of Legends broadcasts on ESPN to Overwatch League stars appearing on The Tonight Show. Many esports tournaments have taken on a squeaky-clean, made-for-primetime image, while often still struggling to make ends meet. Industry veterans Duncan “Thorin” Shields and Christopher “MonteCristo” Mykles sought something different, a […]

Super Mario Maker 3 Should Have A 3D Creation Mode

Super Mario Maker was an immediate commercial and critical hit in 2015 when it launched on the Wii U, and the same applies to Super Mario Maker 2, which landed on the Switch in 2019. The latter expanded on the former in so many ways and recently received an important update allowing players to create […]