Remedy Games technical producer Sasan Sepehr recently expressed concern about yesterday’s Xbox Series S reveal, noting that it’s a double-edged sword when you consider the sides of both consumers and producers.
Sepehr took to Twitter in order to voice his reservations – you can check out the tweet below, which was posted as a direct response to yesterday’s news.
“As a consumer, I love this,” wrote Sepehr. “As a technical producer, I see trouble.”
Although a variety of information has been made available about both the Xbox Series S and Xbox Series X over the last 24 hours, the tweet Sepehr is referring to ostensibly has to do with the price of Xbox Series S. At $299, it’s the cheapest mainstream console on the market right now – or at least it will be when it launches on November 10.
But there’s another detail in the tweet – right before the price, it says, “next-gen performance in the smallest Xbox ever.”
This was what Sapehr was referring to, and he was quick to expand on his concerns in a reply to another user. According to said reply, Sapehr’s reservations are largely related to issues that could potentially arise from game optimization – for those unacquainted with the term, game optimization means enhancing the performance and visual fidelity of a game, and has been a major part of conversations about next-gen upgrades for current games.
And so Sapehr’s skepticism is rooted in the fact that Microsoft is offering “next-gen performance” for a console that is less powerful than its flagship Xbox Series X, despite the fact that the latter will obviously perform at a higher level.
The Xbox Series S is due to launch on November 10 and will cost $299.
The Xbox Series X, meanwhile, is also set for a November 10 release. At $499, it’s a bit pricier than the smaller, digital-only variant of Microsoft’s next-gen console, but it’s worth remembering that you can alternatively get it for a monthly payment of $34.99 – which also includes Xbox All Access, featuring both Xbox Game Pass and EA Play.
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