Developer Nightdive Studios has announced that it will be remastering the N64 cult classic Shadow Man for modern platforms. In an exclusive on IGN this morning, the company showed off a bunch of screenshots and confirmed that the title will be coming to PC (via Steam and GOG), PS4, Xbox One, and Switch sometime later this year. In addition to some redone textures, the game will output in 4K resolution (on applicable systems), feature new shadow maps, have a redone lighting engine, and include anti-aliasing.
Stephen Kick, CEO of Nightdive, told IGN, “Our goal with the remaster is to give today’s generation of gamers all the features that they expect from a modern title while preserving the qualities that made Valiant’s iconic character and the original Shadow Man game such memorable classics to begin with.”
The remaster will be powered by Nightdive’s in-house KEX engine. This has powered similar remasters from the studio, including Turok, System Shock, Forsaken, and Blood. The release of Doom 64 this week will also be powered by the same engine, which was developed by Samuel “Kaiser” Villarreal years ago for a Doom 64 source port.
For years now, Nightdive Studios has been doing the Lord’s work in preserving older video games. Working to secure the rights for digital distribution on long-forgotten games, the company made a huge splash with its remasters of Turok and Turok 2 on PC. Those eventually made the jump to consoles, but the company didn’t stop there.
Even if you aren’t familiar with these ports of older titles, Nightdive will likely ring a bell because of its recent System Shock remake. One of the most ambitious projects by the company, that title will be redoing the entirety of the 1994 classic in a more modern light. The demo released in December wasn’t all that promising, but numerous delays and setbacks show that Nightdive is dedicated to getting things right.
For now, we have a ton of classic titles available on digital platforms that I never thought would happen. If Nightdive can continue just doing that, then I’ll absolutely be a happy player.
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