A massive wave of Nintendo leaks have hit the internet, with prototypes and unseen material for classic games becoming public knowledge.
The gaming industry is no stranger to leaks. This year alone, all manner of high-profile games have had their identities and/or contents leaked, such as The Last Of Us Part 2.
However, we have not seen a leak as gargantuan as this in a long time. Over the weekend, anonymous users on 4chan posted what they claimed to be files that contained a lot of information from Nintendo that was never meant to be made public.
These included source codes and prototypes for a number of classic Nintendo games from the SNES and Nintendo 64, which immediately spread across social media.
However, according to a 1996 interview with producer and director Shigeru Miyamoto, Mario’s green brother was originally meant to be included as part of an optional mini-game but was cut, so his presence here isn’t too surprising.
Some unused art assets for Super Mario World were discovered too, which showed early designs for the Koopa enemies and Yoshi, who was initially much skinnier, more closely resembling a raptor of some kind.
It wasn’t just old titles either. Data for Nintendo DS games Pokémon Diamond and Pearl were also included, revealing unused and early sprites/designs for the then-new pokémon, as well as one supposedly legendary pokémon that was scrapped entirely from the game.
While all this leaked data is fascinating for some, it does contain personal information and private conversations between developers.
What’s more, this data has more than likely been obtained through illegal means and has certainly not been officially shared by Nintendo itself.
Dylan Cuthbert, who worked on Star Fox 2, one of the games in the gigaleak, has described the leak as ‘intrusive.’
Others have also commented that, with a leak this big, it risks making companies even more secretive with their work, resulting in increased security measures, and making employees’ jobs much harder.
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