Rocket League Passes 1 Million Concurrent Players After Free-To-Play Switch

It appears Rocket League’s conversion to free-to-play has been a success. Following the change in business models on September 23, the soccer-with-cars game reached 1 million concurrent players for the first time in its history.

Corey Davis, the co-studio head at developer Psyonix revealed the news, posting a screenshot of the game’s gigantic player population. This number seemingly counts players across all platforms–PS4, Xbox One, Switch, and PC.

According to Dot Esports, Rocket League’s previous peak concurrent player record was 120,000 back in March. The jump to 1 million showcases just how significant the impact of going free-to-play has been for the title.

On Steam alone, Rocket League reached more than 129,000 players on September 24, according to Steam’s publicly available data. Sony, Microsoft, and Nintendo do not typically share that kind of information.

Alongside the free-to-play switch, Rocket League has kicked off its Season 1. This introduces three new ranks to Competitive, removes the Solo Standard mode, adds a level 10 requirement for Competitive play, and more.

For more on Rocket League Season 1, check out the full patch notes.

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