The sequel to Breath Of The Wild may be closer to completion than initially thought, as Nintendo has already finished the international dubs.
Nintendo has been very quiet on… everything this year and there hasn’t been an official update on Zelda: Breath Of The Wild 2 since it was announced last June, but obviously work has continued nonetheless.
The intended release date has never been clear, with some rumours suggesting this year and others not – with some claiming that even Nintendo isn’t sure yet, thanks to the complications brought on by the coronavirus.
But according to an interview with the Spanish voice actors, on website Gamereactor, they’ve already finished their roles in the game.
Marc Navarro and Nerea Alfonso appeared on a Spanish podcast and apparently immediately worried over whether they should’ve revealed the information (they almost certainly shouldn’t have, from Nintendo’s point of view).
Alfonso voiced Zelda in the first game, who we already know is in the sequel (she isn’t always) and Navarro was Revali. The article doesn’t seem certain that Navarro will be playing the same role in the sequel, but obviously it does seem likely.
And if Revali is in the game then that suggests a direct sequel, rather than a largely unrelated spin-off using the same assets as the previous game – as was the relationship between Ocarina Of Time and Majora’s Mask.
With some story-led games the voice-acting and performances are completed quite early on, with The Last Of Us Part 2 recording its final scene over a year before the game was released.
In games where the story is less important though, such as Zelda, it’s harder to say what this means for the game’s overall completion. Especially as the only real voice-acting in the original was during pre-rendered cut scenes.
However, the fact that Nintendo has completed all the foreign language dubs is interesting, as translations into any language other than English does usually take time.
Which means that hopes of the game being released this year are not unreasonable after all…
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