Bumper cars have always been one of the best attractions at any fairground, actively encouraging you to drive as fast as possible before colliding with anyone who gets in your way – good clean fun. Taking that experience a step further, location-based entertainment (LBE) specialist SPREE Interactive has announced a virtual reality bumper car attraction, Cyber Blaster.
SPREE Interactive’s solution can either upgrade existing bumper car systems for locations wishing to add a VR dynamic to encourage customers, or provide an entire turn-key setup thanks to a partnership with bumper car manufacturer I.E Park Soli Car.
To develop the software side of the system SPREE Interactive collaborated with Oscar-winning VFX studio PIXOMONDO. Inside the world of Cyber Blaster players jump into hover vehicles to protect the virtual world they’re in from an unknown techno virus. Each session lasts a frantic three minutes, with players having to shoot enemy virus drones, collect ‘Bits’ in the arena to powerup their craft and finally work together to defeat the final virus.
“There has always been a lot of interest in our VR bumper car solution. Many clients have been requesting a science fiction themed game and Cyber Blaster delivers,” says Jonathan Nowak Delgado, Co-founder and Managing Director of SPREE Interactive in a statement. “We are delighted to bring Cyber Blaster to a number of locations over the summer months.”
“Working with a studio that is known for its groundbreaking VFX work on popular Sci-Fi movies and TV shows, guarantees highest visual quality,” adds Sarah Stief, Head of Content at SPREE Interactive. “The PIXOMONDO team knows our technology and always delivers above and beyond expectation.”
SPREE Interactive has built its first Cyber Blaster VR bumper car installation at Erlebnispark Schloss Thurn theme park in Nuremberg, Germany. VRFocus will continue its coverage of the latest LBE attractions, reporting back with further updates.
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