League of Legends fans can finally say goodbye to the autofill players costing them tons of LP—well, sort of.
League lead gameplay designer Mark “Scruffy” Yetter updated the community on Autofill and Duo Parity being tested in today’s Dev Corner post. The developer explained that the new features are working as intended in the two test regions, significantly decreasing the percentage of mismatched lobbies.
The Autofill and Duo Parity systems were created to balance the amount of autofill and duo players on each team. It was frustrating for players to have multiple autofilled players on their team forced to play a role they’re inexperienced at while their opponents had none. Riot created the Parity system to combat this inconsistency and it appears to be working.
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