Data collection in traditional sports is burdened by the constraints of messy manual processes, whereas esports data collection happens natively and automatically. But when every little thing can be measured in esports, how do you parse through what is important and how can it best be organised?
On this week’s episode, we are joined by GRID Esports‘s CTO & Co-Founder, Chris King, and Technical Lead, Hans Cauwenbergh, to discuss how data is collected, the differences between sports and esports data, and the process of making the data and much more. This episode looks to provide a brief lesson on an integral part of the industry.
This is the first episode in ESI Focus’s series on Data in Esports, presented by GRID Esports, hosted by Esports Insider Sub-editor, Tom Daniels.
Alternatively, you can listen to the podcast on Spotify, Anchor, or Apple Podcast.
ESI Focus is part of the ESI Podcast Network, a collection of podcasts encompassing the esports industry. For a weekly round-up of the biggest esports business-related news stories, check out ESI Focus. For conversations with key personnel and major stakeholders in esports, ESI Insight is the series for you.
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