New Call of Duty patch nerfs Warzone’s most hated weapon, adds Demolition to Modern Warfare

Thursday is a busy day for Call of Duty fans. Infinity Ward finally ended the .357 magnum’s reign of terror, and the beloved Demolition mode returns to Modern Warfare.

Thursday’s patch is mostly focused toward bug fixes and vehicle exploits. But one of the changes should come as a nice surprise to Warzone fans. Infinity Ward rebalanced the .357 Snake Shot attachment’s damage, and fixed a bug that caused the weapon to deal too much damage at long range. The studio also reduced the fire delay on the Lightweight and Match Grade attachments for the .357.

For those who don’t know why the .357 Snake Shot was a problem, allow us to catch you up. Players have been using the Snake Shot attachment on the .357 revolver, which effectively turns it into a small shotgun. Paired with the Akimbo perk that allows players to wield two at once, there are tons of highlight clips of players winning games with two, hyper-accurate, long-ranged shotgun pistols (see the above clip from user ssieK). But this new patch should fix the issue, part of which seems to have been a bug.

While Warzone players are already dancing on the .357 Snake Shot’s grave, Modern Warfare players have something else to log in for. The Demolition mode from previous Call of Duty games is now available in Modern Warfare. Demolition is like the Search & Destroy mode, but players can infinitely spawn, and defusing the bomb doesn’t end the round. Instead, attacking players are on a timer: blow up both bomb sites before time is up.

Both Demolition and the .357 Snake Shot changes are live in Call of Duty: Warzone and Modern Warfare.

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